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Scenarios |
| Scenario - Europe |
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Version: v1.0
Type: Freeware
Author: Grant Woodring w/ Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
The object of this game is to control the worlds with native races and destroy as many enemy capitals as possible. All natives are set to 10,000,000 population and Unity government. The idea here is to get the players to fight over the "good" planets, thus creating more bloodshed and mayhem.
The European Scenario is set to work like this:
There is a modified map created by yours truly in the shape of Europe.
Also used in this scenario is a modified ship list, a modified Torp, Engine and Beam list, and a slightly modified list of Race Names. The Torp, Engine, and Beam list were created by Matt Clouser as well as some of the Ship stats.
The players will need to install these modified data files into their vga planets directory. The players can simply unzip the PlayerDataFiles.Zip file into said directory and they will be good to go.
The host will need to unzip the HostDirectory.zip file. This contains all the files needed to host the game. However, several files will need to be modified based on the specific addons you may be using.
Those files are:
Auxbc.ini
Auxhost1.ini
Auxhost2.ini
Host.bat
Addons I suggest using in this scenario are:
Killing Floor (allows fleet combat)
Fhost (allows ranged combat)
Giveplan (allows easy transfer of territory)
Raceplus
Starbase Plus (for the special transport)
Tachyon (for detecting those nasty cloakers)
Teleport (for easy transer of minerals from starbase to starbase)
ScorBlank (if you want to keep the scores from being seen)
NOTE: THE KILLING FLOOR ADDON IS NECESSARY FOR THIS SCENARIO BECAUSE SOME OF THE SHIPS HAVE BEEN MODIFIED TO HOLD MORE THAN 10 WEAPONS. IF YOU WISH TO RUN THIS SCENARIO WITHOUT KILLING FLOOR, THAT IS FINE, HOWEVER, THE GAME WILL ONLY READ UP TO 10 WEAPONS ON ANY ONE SHIP.
I have NOT INCLUDED registerd versions of any addon files. If you wish to play with registered versions you will have to use your own copies. I highly recommend obtaining registered versions of the following addons:
Killing Floor (player file is registered, host file is shareware)
Fhost
Raceplus
Starbase Plus
Tachyon
The other addons are shareware adn are included in this scenario's host directory.
List of Homeworlds for the Europe Map
| ID |
Owner |
Planet Name |
| 242 |
Federation |
London (England) |
| 147 |
Gorn |
Paris (France) |
| 42 |
Romulan |
Dublin (Ireland) |
| 11 |
Klingon |
Stockholm (Sweden) |
| 293 |
Orion |
Tunis (Africa) |
| 44 |
Borg |
Rome (Italy) |
| 148 |
Tholian |
Geneva (Switzerland) |
| 280 |
Empire |
Berlin (Germany) |
| 86 |
Cylon |
Madrid (Spain) |
| 443 |
Rebel |
Vienna (Austria) |
| 319 |
Colonial |
Libson (Portugal) |
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| Scenario - Federation & Empire - A Starfleet Battle |
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Version: v2.0
Type: Freeware
Author: Mark Satchell and Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
F&E2 is a VGAP scenario based on the strategy board game FEDERATION & EMPIRE set in the Star Fleet Battles Universe created by the Amarillo Design Bureau and published by Task Force Games.
All elements of this universe have been recreated for VGAP. The map, ships, names, statistics, races, territories, fleets, weapons and more have been created and prepositioned according to the board game.
So for VGAP players, this means fully created empires with supporting fleets await your commands from the beginning turn.
The addons STARBASE+, RACEPLUS, TACHYON by Dan & Dave and FHOST by Michael Raith, are highly recommended for total mayhem and enjoyment.
This archive contains all of the files required for this scenario. |
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| Scenario - Flagship |
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Version: v1.0
Type: Freeware
Author: Chris Holz
Homepage: Midspace
Download Now |
Publisher Description
Flag Ship is a new game scenario for VGA Planets, fully titled "Capture the Flag Ship"
Each player gets a special ship they have to protect at all costs. This ship is selected by the host, but some hosts may wish their players to choose what type of ship their Flagship will be. The ship is limited by the race.
Upon losing their ship, either by destruction or capture, the player has all of their ships, planets, bases and mine fields destroyed.
Which ever race captures or destroys the Flagship, may have a percentage of the planets, ships and Priority Build Points transferred to them.
Methods of gaining enemy assets are: Destruction by ship, destruction by planetary or base defences, ship capture, tow capture by Crystaline or Privateers, force surrender as base, or ship transfer via the "gs#" friendly code.
The program keeps a ranking of the players, providing a reliable means for getting tournament winners.
This is supposed to be an all out ship hunt, with the idea of making players concentrate more on trying to destroy other ships, not capturing planets.
The winner need only be whoever is left playing.
The Flag Ship can be limited to a set range from any planets, or from its Home planet, or allow unlimited range. |
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| Scenario - Goldrush |
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Version: v2.0
Type: Freeware
Author: n/a
Homepage: n/a
Download Now |
Publisher Description
In this scenario, it's the Privateers against the other 10 races. It's a race to get the jackpot first! |
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| Scenario - Riftwar |
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Version: v1.0
Type: Freeware
Author: Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
RIFT WAR is a VGA PLANETS game designed for team play. It's played on a custom-designed VGA PLANETS map with a wide empty band, or "rift" running from the southwest (1000/1000) to the northeast (3000/3000) corner. Each team starts on one side of the rift. As opposed to the standard VGA PLANETS game where it's who conquers the universe (or lasts the longest!) wins; this game is specifically designed to accommodate team play. Each team player's race must depend on his fellow teammates' races to win the game.
OBJECTIVE: The first team to accumulate 100 Victory Points (VP's) at the beginning of a game turn wins. A player gathers 5 VP's for each of the four star systems in the center of the rift (111-MIDWAY, 120-LACERTA, 375-CENTRUM and 476-CASTOR), and 2 VP's for each star system on the opposing teams side of the rift. |
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| Scenario - Star Trek: Alpha Quadrant |
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Version: v1.0
Type: Freeware
Author: Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
VGAP: Alpha Quadrant is a mod for VGA Planets 3.X that uses a modified ship list (and new graphics) set in the Star Trek universe in the era of the Next Generation and Deep Space Nine TV series. It supports both VGA Planets for DOS and Windows.
| Race |
Original VGAP |
Scenario |
Ability |
| 1 |
Solar Federation |
Federation |
Super Refit |
| 2 |
Lizards |
Gorn |
Hiss Mission |
| 3 |
The Birdmen |
Romulan |
SuperSpy |
| 4 |
Fascists |
Klingon |
Plunder |
| 5 |
Privateers |
Orion |
Rob Ships |
| 6 |
Cyborg |
Borg |
Assimilation |
| 7 |
Crystals |
Tholian |
Web Mines |
| 8 |
Empire |
Dominion |
Dark Sense |
| 9 |
Robots |
Cardassian |
Mine Bonus |
| 10 |
Rebel |
Ferengi |
Planetary Assault |
| 11 |
Colonials |
Maquis |
Fighter Sweep & Free Fighters |
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| Scenario - Starfleet Battles |
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Version: v2.5
Type: Freeware
Author: Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
This mod pays homage to the "STAR FLEET BATTLES" game series by the Amarillo Design Group, who also designed the original "FEDERATION AND EMPIRE" strategy board game. Both games are set in the Star Trek universe during the original series era.
Mark Satchell and I made the FEDERATION AND EMPIRE (FEDEMP) scenario modification for VGA Planets back in 1995 and is available for download on this page. Our FEDEMP mod was an attempt to simulate the board game using the VGA Planets game engine - it included not only modified races and ships, but also included a custom map, star names and starting fleets based on the starting setup in the FEDEMP board game.
STAR FLEET BATTLES (SFB) is a smaller mod intended for "start-from-scratch" games, using only modified race and ship data. While most of the races and ships are similar to FEDEMP, they are designed with stand-alone play in mind. The races included are, in order: Fed, Gorn, Romulan, Klingon, Orion, Seltorian, Tholian, Lyran, I.S.C., Hydran, and Kzin. |
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| Scenario - Starfleet Battles: The Andromedan Invasion |
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Version: v3.0
Type: Freeware
Author: Matt Clouser
Homepage: n/a
Download Now |
Publisher Description
This mod pays homage to the "STAR FLEET BATTLES" game series by the Amarillo Design Group, who also designed the original "FEDERATION AND EMPIRE" strategy board game. Both games are set in the Star Trek universe during the original series era.
Mark Satchell and I made the FEDERATION AND EMPIRE (FEDEMP) scenario modification for VGA Planets back in 1995 and is available for download on this page. Our FEDEMP mod was an attempt to simulate the board game using the VGA Planets game engine - it included not only modified races and ships, but also included a custom map, star names and starting fleets based on the starting setup in the FEDEMP board game.
STAR FLEET BATTLES (SFB) is a smaller mod intended for "start-from-scratch" games, using only modified race and ship data. While most of the races and ships are similar to FEDEMP, they are designed with stand-alone play in mind. The races included are, in order: Fed, Gorn, Romulan, Klingon, Orion, Andromedan, Tholian, Lyran, I.S.C., Hydran, and Kzin. |
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