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by belorsch
Thu Nov 07, 2013 11:08 am
Forum: Scuttlebutt
Topic: Thumbs up!
Replies: 2
Views: 698

Thumbs up!

Just wanted to say I noticed the Alliance Guidelines this morning for the first time since I have returned and I like'em. I need to look around and see what else is new or just flown over my head.
by belorsch
Wed Nov 06, 2013 9:38 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 1905

Re: Welcome to Fall Festival of Death 2013

I decided to go with PCC2. Seems to be working fine so far. I didn't want to fuss with the bugs as the problem may stem from the strange setup on this laptop.
by belorsch
Wed Oct 30, 2013 10:03 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 1905

Re: Welcome to Fall Festival of Death 2013

@Bitmask The link takes me to a page asking for username and password. The error: Run-time error '713': You need the following file to be installed on your machine. MSSTDFMT.DLL The game closes when I hit the OK button from there. This error may not be a valid bug; rather something caused by me when...
by belorsch
Mon Oct 28, 2013 4:13 pm
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 1905

Re: Welcome to Fall Festival of Death 2013

Ok, I have it working other than an error when trying to write in the notes option on the planets.
by belorsch
Mon Oct 28, 2013 9:57 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 1905

Re: Welcome to Fall Festival of Death 2013

@Bitmask I found that and I what I did was copy my old plan1 directory to the hard drive and them run winplan32 from inside that and I'm getting the following error: Run-time error '339': Component 'threed32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid. Now ...
by belorsch
Sun Oct 27, 2013 11:56 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 1905

Re: Welcome to Fall Festival of Death 2013

Nice, this game filled up fast! Not so nice is forgetting that I have loaded win7 64bit since playing my last game. I'm trying to do like I have did in the past which is download the shareware version and then copy my old game directory over it(i cant find my original disks) after installation. So f...
by belorsch
Mon Jul 23, 2012 7:00 am
Forum: Messages From Old Games
Topic: Ship with no fuel can defend itself in Phost games?
Replies: 11
Views: 710

Re: Ship with no fuel can defend itself in Phost games?

Thanks for the replies all. My memory was wrong. I was thinking a ship without fuel was as good as a freighter in a fight.
by belorsch
Thu Jul 19, 2012 7:59 pm
Forum: Messages From Old Games
Topic: Ship with no fuel can defend itself in Phost games?
Replies: 11
Views: 710

Re: Ship with no fuel can defend itself in Phost games?

Burnerboy wrote:NUK code causes the planet to attack the ship, with or without fuel :wink:

Ron
Yes but I didn't think a fueless ship could defend itself.
@Havok - no starbase there.
by belorsch
Thu Jul 19, 2012 5:40 pm
Forum: Messages From Old Games
Topic: Ship with no fuel can defend itself in Phost games?
Replies: 11
Views: 710

Ship with no fuel can defend itself in Phost games?

I towed a fueless ship to a planet with friendly code NUK and lost my planet. Never seen this before.
by belorsch
Tue Jul 10, 2012 1:15 pm
Forum: Messages From Old Games
Topic: T-Flak Combat
Replies: 87
Views: 4321

Re: T-Flak Combat

Thanks again. On another note: I notice that the vcr's do not reveal torp amd beam information the way it is shown in a standard vga game. Is this an intentional thing, am I missing something or maybe it just hasn't been implemented into the design yet? bel Press "l" to get a detail view. I haven't...
by belorsch
Tue Jul 10, 2012 1:11 pm
Forum: Messages From Old Games
Topic: T-Flak Combat
Replies: 87
Views: 4321

Re: T-Flak Combat

albatross wrote:You can use FLAK Browser to see detailed ship information for a battle.
Once you selected game path, the list to the left will be filled with flak*.dat files. If you doubleklick one, the info is displayed.
Thanks, very nice!
by belorsch
Tue Jul 10, 2012 11:37 am
Forum: Messages From Old Games
Topic: T-Flak Combat
Replies: 87
Views: 4321

Re: T-Flak Combat

Thanks again.
On another note: I notice that the vcr's do not reveal torp amd beam information the way it is shown in a standard vga game. Is this an intentional thing, am I missing something or maybe it just hasn't been implemented into the design yet?
bel
by belorsch
Tue Jul 10, 2012 10:35 am
Forum: Messages From Old Games
Topic: T-Flak Combat
Replies: 87
Views: 4321

Re: T-Flak Combat

Thanks for previous flak file. Can I get the most recent?
Thanks,
bel
by belorsch
Sun Jul 01, 2012 9:53 pm
Forum: Messages From Old Games
Topic: Request to end
Replies: 4
Views: 407

Re: Request to end

I voted yes also. It's been fun fencing with the Feds. I've messed with the cp controlled EE a bit. What fun being sandwiched between Gorbie's and Starfleet :mrgreen:
by belorsch
Mon Jun 25, 2012 10:52 am
Forum: Messages From Old Games
Topic: T-Flak Combat
Replies: 87
Views: 4321

Re: T-Flak Combat

OK, I had combat this turn but no flak file for me in either zip file.

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