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by Super Tech
Sat Sep 13, 2014 5:32 pm
Forum: Fall Festival of Death 2013
Topic: FFoD 2013 Game Reviews
Replies: 1
Views: 3006

FFoD 2013 Game Reviews

FFOD 2013 game review by Priv. This game uses Orbiter where all the planets spin counterclockwise around center. So instead of using east/west or left right terms, I use clockwise (CW), counter (CCW), inside (towards center) and outside (away from center). Ships and mines at planet rotate each turn ...
by Super Tech
Mon Jan 27, 2014 7:48 pm
Forum: Alpha Quadrant 7
Topic: Why are Borg ships shaped as cubes?
Replies: 7
Views: 760

Re: Why are Borg ships shaped as cubes?

FLETCH wrote:Big fleets are nice but you need to keep SBs in the queue in order to replace them when they go boom..
Last time I played Borg. I didn't lose any cubes. Everyone just ran way.
That reminds me that I need to kill Borg in my current game before it's too late.
by Super Tech
Sat Jan 25, 2014 12:24 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 2040

Re: Welcome to Fall Festival of Death 2013

It looks like we are losing another player :( . The Fed is just one turn away from drop out. They are making their other games so I'll assume they are too afraid knowing I'm nearby. I haven't won this game quite yet. =P~
by Super Tech
Fri Jan 24, 2014 7:57 pm
Forum: Ask Cherek
Topic: Tool to export messages in MDATAn.DAT
Replies: 7
Views: 1060

Re: Tool to export messages in MDATAn.DAT

Also found c2export which will replace my clumsy method of parsing the F4 report text in VPA to get ship and planet data. This will mean rewriting stuff that already works, but it'll be worth it in the long run. On second thought; c2export will help get start of turn data but I'll need to use someth...
by Super Tech
Fri Jan 24, 2014 6:00 pm
Forum: Ask Cherek
Topic: Tool to export messages in MDATAn.DAT
Replies: 7
Views: 1060

Re: Tool to export messages in MDATAn.DAT

Thanks everyone. =D> This will definitely help. Lots of new code to write and test this weekend. :D
by Super Tech
Thu Jan 23, 2014 9:19 pm
Forum: Ask Cherek
Topic: Tool to export messages in MDATAn.DAT
Replies: 7
Views: 1060

Tool to export messages in MDATAn.DAT

I need a tool or method to export my game message to a text file. Once in text, I can parse the messages with an algorithm to glean useful information. Right now I have to manual parse the messages in VPA to get the “hidden” intelligence. I opened the file that I think is messages and it not very AS...
by Super Tech
Tue Oct 29, 2013 1:08 pm
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 2040

Re: Welcome to Fall Festival of Death 2013

All the turns are in, hopefully from the new RST files. Is the game ready to be started?
by Super Tech
Mon Oct 28, 2013 8:05 am
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 2040

Re: Welcome to Fall Festival of Death 2013

Could Winplan32 client information/link be added to the Files->Player Files->Clients?
I belive this compatiblity problem is increasingly common.
by Super Tech
Sat Oct 26, 2013 11:19 pm
Forum: No Frills 121
Topic: Plague ????
Replies: 11
Views: 1212

Re: Plague ????

Is it Tim C. punishment for a bad turn?
by Super Tech
Fri Oct 25, 2013 10:24 pm
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 2040

Re: Welcome to Fall Festival of Death 2013

Havok, I copied all the files in the zip to a new game directory. Using VPA V3.66 I press shift-B to check out the Tlist ships. I think the files are for Fed War 3 as the Empire has Facist ship list and Robots have Bird shiplist. I don't mind having a Loki, but the other players may have an issue. S...
by Super Tech
Fri Oct 25, 2013 5:56 pm
Forum: Fall Festival of Death 2013
Topic: Welcome to Fall Festival of Death 2013
Replies: 20
Views: 2040

Re: Welcome to Fall Festival of Death 2013

Wasp, Orbiters causes the planets to rotate around the center of the universe. The outer planets rotate at a smaller angle otherwise they would move insanely fast. Things at a planet move with a planet, things not at a planet do not get moved by orbiter. This make travel faster in some directions an...
by Super Tech
Tue Oct 22, 2013 5:52 pm
Forum: Game Suggestions
Topic: Fall Festival of Death 3?
Replies: 8
Views: 1042

Re: Fall Festival of Death 3?

As you can see by my star bases "+", my empire's strength was a long thin chain. This was not by design, but by the planet movements. I just wish VPA could remember planet markers instead of using the planets' XY location; that way the marker would move with the planet.
by Super Tech
Tue Oct 22, 2013 5:46 pm
Forum: Game Suggestions
Topic: Fall Festival of Death 3?
Replies: 8
Views: 1042

Re: Fall Festival of Death 3?

I think circular maps would work best with orbiter.

This is the FFoD2map on turn 1
Image

And this on the map on turn 83
Image
by Super Tech
Sat Oct 19, 2013 11:44 am
Forum: Game Suggestions
Topic: Fall Festival of Death 3?
Replies: 8
Views: 1042

Re: Fall Festival of Death 3?

BitMask,

Mobility is very important when the planets are moving targets.
Therefore UnNatural Engines look like that would work well in FFoD3
by Super Tech
Thu Oct 17, 2013 8:54 pm
Forum: Game Suggestions
Topic: Fall Festival of Death 3?
Replies: 8
Views: 1042

Re: Fall Festival of Death 3?

Havok, Game being mostly same as last time; Xenophobia, Orbiter, Clans, Machines of Yore. Maybe less ion storms as it hurt 'weaker' cloaking races more than carrier races. Abundance of meteors affects all evenly so that's good. Add-ons "Delete Messages" and "Blank Score” would add to paranoia. 6 loa...

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