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by Captain Blood
Sun Jan 14, 2007 4:35 pm
Forum: Game Suggestions
Topic: Arena
Replies: 3
Views: 280

Hi Havok Just wanting to know when you considder launcing the "Arena" scenario. I was under the impression it might be in january? This is not an attempt to put pressure on our great host :) Just something I would like to know, because I might considder joining another game in case it will not start...
by Captain Blood
Tue Nov 28, 2006 3:40 am
Forum: Intel
Topic: Cloning
Replies: 12
Views: 649

The short answer is NO.

Further information on the subject can be found at. http://www.xs4all.nl/~donovan/help/categorised.htm

Donovans helppages are very good and answers most questions.
by Captain Blood
Fri Nov 10, 2006 7:58 pm
Forum: Intel
Topic: Care & Feeding of Planets
Replies: 15
Views: 1334

Yes I have read it, and I believe it is a very good manual well worth remembering when managing planets. In the game it will of course be nessesary to do it a little different to start with if you want to max your amount of ships before the 500 shiplimit are reached. Speed are more importent than tr...
by Captain Blood
Sat Oct 07, 2006 1:57 pm
Forum: Game Suggestions
Topic: Game Setup Discussion
Replies: 20
Views: 1795

Hmm Believe we where debating if only 1 mio. clans was an advantage for the lizard or not. It is not due to the fact it is limiting your income very much. Which are more importent that your adversaries capability to move a few mio. clans. to defend against your ground attack. Low starting cash and m...
by Captain Blood
Fri Oct 06, 2006 11:22 pm
Forum: Game Suggestions
Topic: Game Setup Discussion
Replies: 20
Views: 1795

Just about the Lizards now. You have less clans... that means you can colonize less or more planets with even lesser clans. Less clans means easy targets for Lizard ground attacks. Every new base is a potential new lizard base. And if you haul around enough clans to be protected from lizard ground ...
by Captain Blood
Fri Oct 06, 2006 5:04 pm
Forum: Game Suggestions
Topic: Game Setup Discussion
Replies: 20
Views: 1795

To set up a fair game ain´t easy as it is a combination of many factors where some have been mentioned above. In general there are no right or wrong settings. It´s the combination of them all that makes a game more or less balanced. The races will no matter what settings newer be equal in strengt. I...
by Captain Blood
Thu Sep 14, 2006 3:17 pm
Forum: Game Suggestions
Topic: Use of Kill Race is crapping the games....
Replies: 100
Views: 6885

The main problem are players quitting to soon :( Killrace 1-2 turns after a player have left are the less worse alternative to a CP. It unfortunently favors some races as mentioned by Mika earlier. Regarding CP I have not meet one who can´t be "played" :!: Computer players are like pbps in the bank....
by Captain Blood
Tue Aug 15, 2006 7:19 am
Forum: Game Suggestions
Topic: Lot of new players/possibilities
Replies: 42
Views: 4285

Many nice points, especially about what to do if you are a newbie and want to get some experience. My point was, that if the experience of the players differs to much it disturb the gameplay in many ways. It usually start with the way the players build. Some are allowed to build to many and to huge ...
by Captain Blood
Mon Aug 14, 2006 12:38 am
Forum: Game Suggestions
Topic: Lot of new players/possibilities
Replies: 42
Views: 4285

Lot of new players/possibilities

Hi Havok/Everyone It appears this site get a lot of new players, opening up some new possibilities. Some have played before and some are new to the game. Instead of just letting them all start in the same game. I believe it would be a good idea to write in the game description who are supposed to jo...

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