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by wasp
Thu May 09, 2013 10:25 am
Forum: Project 7: VPA
Topic: VPA 3.66 beta-5 released
Replies: 14
Views: 1218

Re: VPA 3.66 beta-5 released

Nope. The purpose is to look at the map and tell right away where are the best planets.

It would be a static information, most of the time. The income would vary and the ground values but not the rate, for instance.
by wasp
Thu May 09, 2013 9:47 am
Forum: Project 7: VPA
Topic: VPA 3.66 beta-5 released
Replies: 14
Views: 1218

Re: VPA 3.66 beta-5 released

Shift-N looks good and you can put more stuff there. The trick you do with the planetID going up is a good one. I would like to see the amount of mcs received with a 20% tax (or configurable) , rate of minerals/quantity on ground (in K so that it doesn't occupy much). Maybe they can be shown in a li...
by wasp
Thu May 09, 2013 2:38 am
Forum: Project 7: VPA
Topic: VPA 3.66 beta-5 released
Replies: 14
Views: 1218

Re: VPA 3.66 beta-5 released

Nice additions, specially the show minerals and natives on planet. But... :) instead of a circle i would like to see numbers, like the amount on ground, and the rate. And on the natives i would like to see the amount of money i will get with safe tax, or growth tax or a 20% tax (to give an idea if i...
by wasp
Thu May 02, 2013 7:41 am
Forum: Daily Destruction 14
Topic: Game over
Replies: 3
Views: 751

Re: Game over

I'm in the last position, so i vote to end
by wasp
Tue Apr 30, 2013 2:17 pm
Forum: Project 7: VPA
Topic: VPA V3.66 Beta 3 released
Replies: 17
Views: 1340

Re: VPA V3.66 Beta 3 released

I've installed netbeans with C++ option and tried to compile it but got into too many problems. First it needs a compiler. I've tried mingw but there were problems because it couldn't find an exe. And several files were not installed. Then i tried cygwin and that problem went away. Then it started c...
by wasp
Mon Apr 29, 2013 12:16 pm
Forum: Project 7: VPA
Topic: VPA V3.66 Beta 3 released
Replies: 17
Views: 1340

Re: VPA V3.66 Beta 3 released

Wow. That goes beyond my knowledge. Netbeans is an IDE and it has a compiler and it also builds executables. not sure about the C++ version though.

Perl is something i've never messed with...

Will have a look into it.

BTW, how can i use the phost PDK? is it only for phost?

thanks
by wasp
Mon Apr 29, 2013 2:43 am
Forum: Project 7: VPA
Topic: VPA V3.66 Beta 3 released
Replies: 17
Views: 1340

Re: VPA V3.66 Beta 3 released

sorry for the misunderstanding. I was talking about pcc2
by wasp
Mon Apr 29, 2013 2:24 am
Forum: Project 7: VPA
Topic: VPA V3.66 Beta 3 released
Replies: 17
Views: 1340

Re: VPA V3.66 Beta 3 released

Ok, I understand it.

Do you know if i can use netbeans to compile the source? I've never used mingw and netbeans is what i use at work, so i'm more familiar with.

Thanks
by wasp
Wed Apr 24, 2013 2:31 pm
Forum: Project 7: VPA
Topic: VPA V3.66 Beta 3 released
Replies: 17
Views: 1340

Re: VPA V3.66 Beta 3 released

Congrats on the new release. But i think you should consider moving it to java or c and do something like ,well, like VPA but without the need of dosbox. You seem to understand the inner workings and you know programming for sure. With Javafx or opengl and other technologies, shouldn't be hard, if y...
by wasp
Sat Apr 06, 2013 4:12 pm
Forum: Intel
Topic: Transfer data from Echoview to VPA
Replies: 6
Views: 889

Re: Transfer data from Echoview to VPA

I think the most important is information about other races , ships and planets
by wasp
Wed Apr 03, 2013 7:26 am
Forum: Intel
Topic: Transfer data from Echoview to VPA
Replies: 6
Views: 889

Re: Transfer data from Echoview to VPA

I don't remember exactly why i needed it.And probably wasn't important because i don't remember i needed it afterwards. Nevertheless since i mention base owner, maybe the possibility of changing the base/planet owner so that i could have a better picture in VPA. Or maybe a feature more important... ...
by wasp
Tue Apr 02, 2013 12:21 pm
Forum: Ask Cherek
Topic: Calculation bug VPA3.63 + DOSBOX 0.74
Replies: 7
Views: 1992

Re: Calculation bug VPA3.63 + DOSBOX 0.74

It happens with different games, i mean, i'm playing one, then change to another game and it can happen in that one or yet in another one....
After it happens, it happens in all
by wasp
Wed Mar 13, 2013 6:26 pm
Forum: Game Suggestions
Topic: Game suggestion
Replies: 29
Views: 1922

Re: Game suggestion

I can't imagine myself in such a SUPER rare unverse game... I find it difficult to build lots of ships with teleport and rich seetings... Of course it's my fault, I don't play as well as you. You really have to create a vgaplanets academy and teach some of that stuff.... cleary i'm doing something w...
by wasp
Mon Mar 11, 2013 6:11 pm
Forum: Game Suggestions
Topic: Game suggestion
Replies: 29
Views: 1922

Re: Game suggestion

Even if you fight each other and kill each other, there will be a turn where you are too far away from someone to fight . Basically how every vgap game ends... and one of my many complains. What i wanted was a chance to fight and not only concentrating on the economics/building part of the game... A...
by wasp
Sun Dec 09, 2012 6:25 am
Forum: Messages From Old Games
Topic: Ending UnNatural 6
Replies: 5
Views: 749

Re: Ending UnNatural 6

should we make a poll??

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