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by Silvestr Potash
Tue Jan 11, 2011 5:29 pm
Forum: Project 1: Fixing Tim's List
Topic: EE Problems
Replies: 9
Views: 1882

Do you mean Red Wind instead of Dwarfstar? Naturally it is reasonable to look at how often a ship is becoming usefull when considdering the list. The dwarfstar look pretty much useless to me. Unless one want to resupply a larger stolen carrier with 200 fighters secretly. I also have a feeling that t...
by Silvestr Potash
Tue Jan 11, 2011 3:09 pm
Forum: Ask Cherek
Topic: Anyone have experience running VGAP on a USB Key?
Replies: 8
Views: 1428

Same as Havok, except i use bootable free-dos flash with VPA.
by Silvestr Potash
Sun Jan 09, 2011 7:49 am
Forum: Project 1: Fixing Tim's List
Topic: EE Problems
Replies: 9
Views: 1882

hmm.. seems nobody will build Mig for PL-recapturing... however, Ru Gunboat with 8 lasers is very good idea - to protect evil from the not -heeaviest carriers,and probe recapturing (and a reason why the evil have not carriers >4 fighter bays,except gorbie). So, the mig with the one torp tube is the ...
by Silvestr Potash
Mon Jan 03, 2011 12:22 pm
Forum: Project 1: Fixing Tim's List
Topic: Engine change proposals
Replies: 19
Views: 3714

The oter side: There are the sharevare players, wich can travel at warp 8 commonly to the combat with 3x fuel effectively,4x for Nova... -so, that is a sharevare heritage. So, just change tech 9-transwarp uneffective onto : ----------------------Warp 7-----Warp 8------Warp 9----Cost Heavy Nova6-----...
by Silvestr Potash
Sun Jan 02, 2011 4:21 am
Forum: Project 1: Fixing Tim's List
Topic: Engine change proposals
Replies: 19
Views: 3714

1. Star Drive 1 2. 3. Super Star Drive 4 4. 5. Heavy Nova 6 6. Quantum 7 (inefficient) 7. Quantum 7 8. Hyperdrive (inefficient) 9. Hyperdrive, Transwarp (inefficient) 10. Transwarp The problem of course would be balancing to make most of the optionals as viable alternatives. As general rules I woul...
by Silvestr Potash
Sun Jan 02, 2011 3:58 am
Forum: Intel
Topic: MBRs surviving a glory device explosion!?
Replies: 30
Views: 1855

what way the "Glory Device Issues" must be fixed?(you think)
by Silvestr Potash
Fri Dec 31, 2010 3:02 am
Forum: Game Suggestions
Topic: Christmas Chaos
Replies: 17
Views: 2017

Teleport is probably the "basic addon" at Circus Maximus, So ,how about to disadvantages for Hyp -races by this addons? Is there a ready solutions?(they can transfer money without pl21) How about 10 free fighters for evil? Is there a standart-balancing changes for starbase and teleport? IMO:I like ...
by Silvestr Potash
Thu Dec 30, 2010 4:11 pm
Forum: Intel
Topic: SPACELRD
Replies: 9
Views: 715

Spacelord need some player's files, like xyplan.dat.
Do you sure you get it to spacelord?
by Silvestr Potash
Thu Dec 30, 2010 10:44 am
Forum: Project 1: Fixing Tim's List
Topic: Engine change proposals
Replies: 19
Views: 3714

(c),(a) Becouse there is a Merlin alchemy. If you want to fly -it does not matter spend tritanium or duranium. If you want economy -you may build tech 1 engine or 3.
(b) i think the main reason the transwarp cost 300 becouse the HW produce 300$ at the start, with 8% tax=no grow happy
by Silvestr Potash
Thu Dec 30, 2010 10:36 am
Forum: Intel
Topic: SPACELRD
Replies: 9
Views: 715

Spacelord does not need any client program to work.
by Silvestr Potash
Tue Dec 28, 2010 9:09 am
Forum: Project 1: Fixing Tim's List
Topic: New ship list discussion
Replies: 69
Views: 10942

Re: Lots of material to digest in this post:

I resurrect this Scout: 2 beam weapons / no torps/fbay . Escort: 4 beam weapons / no torps/fbay . Frigate: 5 weapons (max 1 torp/1fbay) Destroyer: 7 weapons (max 2 torps/fbay) Cruiser: 10 weapons (max 3 torps/fbay) B.Cruiser: 12 weapons (max 6 torps/fbay) Misc. Carriers: (no more than 5 fbay) Battle...
by Silvestr Potash
Tue Dec 28, 2010 8:15 am
Forum: Project 1: Fixing Tim's List
Topic: EE Problems
Replies: 9
Views: 1882

The idea is to use the Mig scout from TList 1.1 , there are 200 cago on it, and no other significant changes. To use it as an armored medium freighter deep inside own empire, which can protect from 2-beams probes,in the midgame. Especialy against recapured pl20 probes by fascists and lizards. (alsou...
by Silvestr Potash
Tue Dec 28, 2010 4:14 am
Forum: Project 1: Fixing Tim's List
Topic: EE Problems
Replies: 9
Views: 1882

And.Just a question about colonizer.I ask players:
Do the Mig scout must win a duel against borg probe or rebel falcon?
by Silvestr Potash
Mon Dec 27, 2010 1:11 pm
Forum: Project 1: Fixing Tim's List
Topic: Engine change proposals
Replies: 19
Views: 3714

Re: Engine change proposals

do you never use tech 7 engines for terraformers? never use 5/6 engines on merlins to fly to that close planet once in while and get the supplies so you do not need to spare a freighter? never use tech 8 on mdsf to support a remote base with low developement-status? s3 if you need to get slot-fille...
by Silvestr Potash
Fri Dec 24, 2010 10:07 am
Forum: Intel
Topic: Automatic Routes
Replies: 9
Views: 727

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