Search found 59 matches

Go to advanced search

by Silvestr Potash
Fri Dec 24, 2010 4:16 am
Forum: Intel
Topic: Automatic Routes
Replies: 9
Views: 729

Rimstalker wrote:I have known people to run spacelord (?) and then just looking over the turn and finetuning it.
What utility he used to finetuning spacelord?(or can be used)
by Silvestr Potash
Fri Dec 24, 2010 4:12 am
Forum: Intel
Topic: Phost addon crew
Replies: 0
Views: 649

Phost addon crew

There is addon for phost (and host): 1. Training commando:any ship with fc=crw become a ship with 10 crew member onboard. 2. the planet with fc=dml convert half of mines,factories and defence posts into 15Mc and 2 Supply per 3buildings-unit, rounded up. This need colonist happy <60. 3. Any ships hav...
by Silvestr Potash
Fri Dec 24, 2010 3:33 am
Forum: Intel
Topic: How catch a minesweeper resolute?
Replies: 11
Views: 1027

Re: How catch a minesweeper resolute?

Hawkeye wrote: Actually, for up to warp 2 you'd need 25 ships for a 5x5 grid... 8)
In one direction....i.e. i must *4.

I ask Stefan Reuter and he said -yes, the resolute is uncatchable....
Thanks for patience.
by Silvestr Potash
Thu Dec 23, 2010 2:14 am
Forum: Intel
Topic: How catch a minesweeper resolute?
Replies: 11
Views: 1027

Re: How catch a minesweeper resolute?

And if you don't catch him that way, at least it will look cool. 3 Ly square ~ 50 ships . I afraid if the bird will see that huge fleet he changes tactic into permanent cloack. And i will burn fuel more than the resolute can minesweep for all its life. Sorry , i forgot : there is a safe-travel warp...
by Silvestr Potash
Wed Dec 22, 2010 6:45 am
Forum: Intel
Topic: How catch a minesweeper resolute?
Replies: 11
Views: 1027

The problem is the phost 3.2.3.5c and later will reset the intercept mission if the ship become illegal target for intercept, like cloack or hidding at the planet.. In other word: at the turn 2 his intercept mission will clear So at the 3rd turn my ship will stay, will catch air. This will not work....
by Silvestr Potash
Wed Dec 22, 2010 4:20 am
Forum: Intel
Topic: How catch a minesweeper resolute?
Replies: 11
Views: 1027

How catch a minesweeper resolute?

objective: phost game, pconfig: cloack fail rate =0; bird immune to loki decloack, no addons, resolute with h.phasers make this maneur: 1 turn- minesweep, next turn- cloack and move 1-3 L.Y..then repeat. It is a flagship.Its a only one birdman ship around.I have a huge fleet here.(but only two d19) ...
by Silvestr Potash
Wed Dec 22, 2010 3:34 am
Forum: Project 1: Fixing Tim's List
Topic: The Empire
Replies: 18
Views: 7138

How about :
Ru25 Gunboat___________1__1__8__-__-___10___65___90_____1__60__27__12__25 ?
i.e. 8 beams just? (may be +1 tube). To compare with cygnus,or nocturne it is not more powerful ship, but it sign for empire alot.
(It solves the EE weakness against fighetr races)
by Silvestr Potash
Wed Dec 22, 2010 12:31 am
Forum: Intel
Topic: Help with computer players
Replies: 14
Views: 1093

Try to erase spaselord's dayabase files for this rases, then run it again.
by Silvestr Potash
Tue Dec 21, 2010 5:49 pm
Forum: Intel
Topic: From "Game Suggestions"
Replies: 3
Views: 419

Just my 2 cents: Combat: no left-side advantage, no torps-fighterbays-beams staled in the combat. (no 320kT mass left-side correction) Damage kill usualy 1 crew less than in T host. No time limit for phost combat. no <3 fighter bays bugs Movement: no probe intercept with HYP. Fed: each carrier gets ...
by Silvestr Potash
Tue Dec 21, 2010 4:43 pm
Forum: Intel
Topic: MBRs surviving a glory device explosion!?
Replies: 30
Views: 1856

It is not a secret anymore.How did it happens?
by Silvestr Potash
Tue Dec 21, 2010 1:42 pm
Forum: Intel
Topic: Help with computer players
Replies: 14
Views: 1093

Re: Thanks

spacelrd game1 /123456789b ... This mean the spacelord will play for the all races except rebels. Also .rst files may be in the game1 directory. then there will appears .trn files.... This work on XP also. I have problems to get the registered tachyon addon, however there is no problem to register ...
by Silvestr Potash
Tue Dec 21, 2010 7:57 am
Forum: Game Suggestions
Topic: Christmas Chaos
Replies: 17
Views: 2029

I think Starbase+ and jumpgate is the standart add-ons.
When will the Cristmas game start?
by Silvestr Potash
Mon Dec 20, 2010 2:36 am
Forum: Game Suggestions
Topic: Christmas Chaos
Replies: 17
Views: 2029

Re: XMas Game

As far as turns, how about 30? We start with 20 ships (five Tech10 capital ships loaded, five LDSF, with the remainder random. Tight map, no Crystals cuz they will only slow down those unlucky enough to land close to them. Very high minerals and natives, add asteroid addon, and high meteor hits. Ra...
by Silvestr Potash
Sun Dec 19, 2010 5:52 am
Forum: Game Suggestions
Topic: Christmas Chaos
Replies: 17
Views: 2029

I am novice here,but not in the VGAP.
Can i play in Cristmas game? If yes -i wish.

Go to advanced search

cron