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by Super Tech
Mon Apr 15, 2013 5:08 pm
Forum: Ask Cherek
Topic: Calculation bug VPA3.63 + DOSBOX 0.74
Replies: 7
Views: 1920

Re: Calculation bug VPA3.63 + DOSBOX 0.74

The solution I used was to have a different DosBox conf file for each game. In each conf file it auto-runs the game then closes DosBox on return. So a double click on the icon launches DosBox straight to the game and Alt-X closes VPA then DosBox will close. No problems at all with this setup and not...
by Super Tech
Wed Mar 13, 2013 4:00 pm
Forum: Game Suggestions
Topic: Game suggestion
Replies: 29
Views: 1755

Re: Game suggestion

I imagine that MBR#1 and SSD#500 would be useful against maxed out star bases.
by Super Tech
Fri Feb 01, 2013 11:22 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

I see someone has a third star base and someone else who doesn't believe in star bases. I didn't want to, but I guess I'll have to build a third just because it's fashionable. I can't believe I'm in ranked in ninth place. It's like I don't know the scoring criteria. :lol: You don't have to worry - ...
by Super Tech
Thu Jan 31, 2013 10:39 pm
Forum: Intel
Topic: The Q and towing
Replies: 11
Views: 1341

Re: The Q and towing

Thing I noticed about Q.
Q ships that went through my Chunnel (they has warp 0 set) gained 2 fuel (1ly of ramscoop).
Q ships that are towed gain fuel. I ran out of fuel towing Q because he got heavier.
Q as an ally will ground attack you occasionally on the grounds of fairness.
by Super Tech
Mon Jan 07, 2013 7:40 pm
Forum: Leaf On The Wind 6
Topic: Welcome to Leaf on the Wind 6
Replies: 14
Views: 1360

Re: Welcome to Leaf on the Wind 6

Here is a painfully learned lesson. A single dark wing will kill a Merlin flagship and regardless of how many overlapping minefields you have, you are not safe. You don't want to lose by surprise, make them fight you in open space. It took nine years for me to recover from my last flagship game.
by Super Tech
Fri Jan 04, 2013 9:27 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

The Crystals were replaced by Q on first missed turn. Gavan, was this by request? The Q is insane, charging random ships in to giant minefields towards planets guarded by heavy carriers. What will I do with all the PBP? With the spin in effect, I expect the Q will miss it target more often than not....
by Super Tech
Wed Dec 19, 2012 12:00 am
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

You're Welcome. Sorry about misspelling your name.
by Super Tech
Tue Dec 18, 2012 10:17 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

I would like to thank everyone for letting me clone my MBR last turn.
Special thanks to Gavin for draining the fuel and sending the MBR my way.
I could have had a bunch of Falcon clones by now, but Robot ships tend to blow ships up instead of capturing them.
by Super Tech
Mon Dec 10, 2012 12:16 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

Gilgamesh wrote:I would think the odds of that are pretty damn high....
If BitMask has mind reading powers, then it was me. Otherwise it was someone else.
I'll get my turn in tonight.
by Super Tech
Fri Dec 07, 2012 12:28 am
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

How did you figure that out? I'm getting better at rough guesses but it ain't scientifical..... Well, I can tell all yet. The first reason is that the process needs some clean up and documentation. Second is that I don't want to lose my edge yet. I think I found a new minefield orbiter trick. I'll ...
by Super Tech
Tue Dec 04, 2012 12:14 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

Gavan,

There is no left right up down in the spin. There is only clockwise and counterclockwise.
I know where every planet is and will be until turn 100. I am the Orbiter Master. Fear me!
by Super Tech
Wed Nov 28, 2012 6:11 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

I noticed that the number of distress calls are increasing. I wish I could take credit for this fact, but that would be disingenuous. However, I assure you that I'm doing my best.
by Super Tech
Thu Nov 22, 2012 10:18 am
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

I'm so stupid. I was convinced that the Crystal had minefields that were immune to sweeping due to some orbiter bug. I kept waking up all night wondering what the problem was. I was going to complain because I wasn't in a ion storm during mine sweep then I looked at the whole map and noticed that th...
by Super Tech
Tue Nov 20, 2012 7:29 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

I have tested "thrown" and "stationary" mines over ten turns ago. Mines centered on a planet move with the planet. Mines centered in space stay in space, so they appear to move relative to the planets. So thrown minefields no not actually move; it's all a delusion. Please keep your used minefields o...
by Super Tech
Sat Nov 17, 2012 10:01 pm
Forum: Messages From Old Games
Topic: Welcome to Fall Festival of Death 2
Replies: 120
Views: 5966

Re: Welcome to Fall Festival of Death 2

Anybody notice that the remaining planets are getting rarer and neighbors are getting closer. As some have noticed, I'm not a very good neighbor. :twisted:

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