hehe, to build a new ship i need 58 (FIFTY-EIGHT !!) new planets...BitMask wrote:Just take control of a few more planets. Time to attackKassengestell wrote:i knew i would hate this f%&§ pls-thing !!
now we have turn 32 - so you can get slow down the schedule!BitMask wrote:FixedKassengestell wrote:what happened to the schedule ?? it should be slowed down after turn 30 - now we have turn 27 ...?
Choose the Empire as your race ability:Kassengestell wrote:never heard of it - please enlighten me !BitMask wrote: Next time take the Ion storm immunity option
ok, thanks. sounded to me, that there exists such a feature in a normal setting...BitMask wrote:Choose the Empire as your race ability:Kassengestell wrote:never heard of it - please enlighten me !BitMask wrote: Next time take the Ion storm immunity option
"The Empire is a race that like to show their power and so have developed technology that their ships can work inside an ion storm without any side effects" - IonShield (Ships are not dragged along, damaged or crew killed)
PLS is 100% playable in normal games as well.Manuk wrote:I really-really like this PLS + race customization settings. It is amazing how the simplest of ideas (planets controlled determine ship cap) can fix an apparently complicated problem (ship queue after limit). I just wonder if PLS is playable without race customization. In any case I would love to have more games with this feature.
Seems you found PHost's version of the Tim Continuum. I'll ask Bitmask to take a look since he built this game.Kassengestell wrote:(-h000)<<< From the PHP Overseer >>>
Hamburger Sport Verrein
has violated the rules of the Echo
Cluster. Their ships have been
immobilized and their mines and
factories have been stalled. Their
fate lies in the PHP Abyss!
Please see the "faq.html" file for
an explanation of this message.
i have done nothing strange - i hope so...
havok, bitmask , can anybody help me ??
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