Welcome to UnNatural 6

Moderators: BitMask, Havok

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BitMask
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Re: Welcome to UnNatural 6

Post#46 » Thu Jun 14, 2012 10:53 am

Manuk wrote:Got it. Thank you vert much! One question: the password for the forum and to manage my account is the same?
Initially they are the same, but if you changed the one and not the other then they may be different.

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Kassengestell
Posts: 228

Re: Welcome to UnNatural 6

Post#47 » Fri Jun 15, 2012 12:50 am

wow, that hit came really surprising... =D>
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Kassengestell
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Re: Welcome to UnNatural 6

Post#48 » Mon Jun 18, 2012 6:33 am

hmmm, this is my 3rd game on this host and i have to experience that it seems to be unusual to talk some crap about the games...

what a pity, or do i have the wrong opponents in my games !?

bye
thomas
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BitMask
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Re: Welcome to UnNatural 6

Post#49 » Mon Jun 18, 2012 8:13 am

It does depend on the players in your game.
Some talk some don't, but perhaps we have to many game on the site that the players don't have time to talk.... :roll:

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Kassengestell
Posts: 228

Re: Welcome to UnNatural 6

Post#50 » Wed Jun 27, 2012 8:22 am

i have problems during extracting my rst-file:

ship id error ! slot 87 id#:520

perhaps this has something to do with this pls-thing ??

bye
thomas
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Kassengestell
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Re: Welcome to UnNatural 6

Post#51 » Wed Jun 27, 2012 8:25 am

BitMask wrote:...
  • Winplan 3.52.017 and later
  • VPA 3.58 and later
  • PCC 1.0.11 and later (Including PCC 2)
  • JVC
  • EchoView 1.2.14a and later
  • There exists a planets.exe, unpack.exe and maketurn.exe with Host999 support.
i have winplan 3.52.007 - seems that is my problem...

anyone with an idea what to do ?

bye
thomas
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Kassengestell
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Re: Welcome to UnNatural 6

Post#52 » Wed Jun 27, 2012 8:35 am

thanks - everything fine. i found a newer version at rickis site.

thanks again , ricki !! =D>

bye
thomas


edit found it at this site, too... ;)
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BitMask
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Re: Welcome to UnNatural 6

Post#53 » Wed Jun 27, 2012 10:53 am

Glad you where able to fix it yourself.

Something else is to unpack with c2unpack which is part of PCC2.

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Kassengestell
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Re: Welcome to UnNatural 6

Post#54 » Fri Jun 29, 2012 10:33 am

booooooring !!! :twisted:
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Kassengestell
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Re: Welcome to UnNatural 6

Post#55 » Sun Jul 01, 2012 4:33 pm

what happened to the schedule ?? it should be slowed down after turn 30 - now we have turn 27 ...?

bye
thomas
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BitMask
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Re: Welcome to UnNatural 6

Post#56 » Mon Jul 02, 2012 1:44 am

Kassengestell wrote:what happened to the schedule ?? it should be slowed down after turn 30 - now we have turn 27 ...?

bye
thomas
Fixed

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achilles
Posts: 33

Re: Welcome to UnNatural 6

Post#57 » Mon Jul 02, 2012 5:01 pm

So let me get this ok . . . . . So i see the schedule changed, and i opt to wait to send my turn AFTER i get home from work today. And because of this . . . . message . It gets changed back, so i get a a missed turn. gotcha thanks.
BitMask wrote:
Kassengestell wrote:what happened to the schedule ?? it should be slowed down after turn 30 - now we have turn 27 ...?

bye
thomas
Fixed
------It comes down to this: we're faced with an enemy who are determined to destroy us, and we have no hope of negotiating a peace. Unless that changes, we are justified in doing anything we can to survive.-------

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BitMask
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Re: Welcome to UnNatural 6

Post#58 » Tue Jul 03, 2012 2:50 am

achilles wrote:So let me get this ok . . . . . So i see the schedule changed, and i opt to wait to send my turn AFTER i get home from work today. And because of this . . . . message . It gets changed back, so i get a a missed turn. gotcha thanks.
Sorry. That was not the intention.
Do you want me to rollback a turn so you can get your trn file in?

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Kassengestell
Posts: 228

Re: Welcome to UnNatural 6

Post#59 » Wed Jul 04, 2012 11:06 am

i knew i would hate this f%&§ pls-thing !! :rage:
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BitMask
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Re: Welcome to UnNatural 6

Post#60 » Wed Jul 04, 2012 1:01 pm

Kassengestell wrote:i knew i would hate this f%&§ pls-thing !! :rage:
Just take control of a few more planets. Time to attack :twisted:

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