allies settings in NF 108?

Moderators: BitMask, Havok

User avatar
Gilgamesh
Posts: 4940
Contact:

allies settings in NF 108?

Post#1 » Wed Sep 26, 2012 11:31 am

What are the settings for this game, please? No Allies?
QI'DaS tuQ SoSlI'

User avatar
BitMask
Site Admin
Posts: 2318
Contact:

Re: allies settings in NF 108?

Post#2 » Wed Sep 26, 2012 1:13 pm

Gilgamesh wrote:What are the settings for this game, please? No Allies?
No Allies (Xenophobia)

User avatar
Gilgamesh
Posts: 4940
Contact:

Re: allies settings in NF 108?

Post#3 » Wed Sep 26, 2012 1:52 pm

BitMask wrote:
Gilgamesh wrote:What are the settings for this game, please? No Allies?
No Allies (Xenophobia)
Thanks - that's good!
QI'DaS tuQ SoSlI'

User avatar
Burnerboy
Posts: 412

Re: allies settings in NF 108?

Post#4 » Wed Sep 26, 2012 2:18 pm

I don't have any friends anyway :cry:

User avatar
Cardno
Posts: 3706
Contact:

Re: allies settings in NF 108?

Post#5 » Thu Sep 27, 2012 6:20 am

I love you Burnerboy.

User avatar
Gilgamesh
Posts: 4940
Contact:

Re: allies settings in NF 108?

Post#6 » Thu Sep 27, 2012 12:14 pm

I don't love the Privateer right now though - the dude needs to get his turn in..... :evil:
QI'DaS tuQ SoSlI'

User avatar
Burnerboy
Posts: 412

Re: allies settings in NF 108?

Post#7 » Thu Sep 27, 2012 1:44 pm

Yep! How long are we supposed to wait? He joined the game several days ago and has sent a turn for another game. [-X

User avatar
Cardno
Posts: 3706
Contact:

Re: allies settings in NF 108?

Post#8 » Thu Sep 27, 2012 3:54 pm

All turns are in - I have sent an email to Bitask and ][avok to let them know. Hopefully it will run soon!

User avatar
Gilgamesh
Posts: 4940
Contact:

Re: allies settings in NF 108?

Post#9 » Thu Sep 27, 2012 5:05 pm

Cardno wrote:All turns are in - I have sent an email to Bitask and ][avok to let them know. Hopefully it will run soon!
=D>

NF 107 is full and all turns are in too.

How's your Phost game looking? :stirthepot:
QI'DaS tuQ SoSlI'

User avatar
Gilgamesh
Posts: 4940
Contact:

Re: allies settings in NF 108?

Post#10 » Thu Sep 27, 2012 10:31 pm

And we're off!
QI'DaS tuQ SoSlI'

User avatar
Cardno
Posts: 3706
Contact:

Re: allies settings in NF 108?

Post#11 » Fri Sep 28, 2012 10:46 am

Gilgamesh wrote:
Cardno wrote:All turns are in - I have sent an email to Bitask and ][avok to let them know. Hopefully it will run soon!
=D>

NF 107 is full and all turns are in too.

How's your Phost game looking? :stirthepot:
Am I in a Phost game? Rings a bell of some sorts.......

ssavage
Posts: 51

Re: allies settings in NF 108?

Post#12 » Fri Sep 28, 2012 11:39 am

Gilgamesh wrote:
BitMask wrote:
Gilgamesh wrote:What are the settings for this game, please? No Allies?
No Allies (Xenophobia)
Thanks - that's good!
Hello All,

I just want to clarify what the Xenophobia option restrictions are. I'm new to Circus-Maximus, having played most of my VGA Planet games over at Ricki's RCWorld. So to be clear in this game:

1) Players are not allowed to establish NAP or borders with their neighboring players; and
2) Players are not allowed to trade ships with other players (with exception of Privateer and Xtals who like to borrow everyone's ships - without asking!!! :shock: )

Looking forward to a fun match!

SSAVAGE
Leader of the Peace loving Colonial people

User avatar
BitMask
Site Admin
Posts: 2318
Contact:

Re: allies settings in NF 108?

Post#13 » Fri Sep 28, 2012 1:09 pm

ssavage wrote: I just want to clarify what the Xenophobia option restrictions are. I'm new to Circus-Maximus, having played most of my VGA Planet games over at Ricki's RCWorld. So to be clear in this game:

1) Players are not allowed to establish NAP or borders with their neighboring players; and
2) Players are not allowed to trade ships with other players (with exception of Privateer and Xtals who like to borrow everyone's ships - without asking!!! :shock: )
That is the correct interpretation.

You will find the Diplomacy Guidelines under the Games menu on the website.
http://www.circus-maximus.com/dipgl.htm

Code: Select all

No Ally with NO non-Ally Cooperation: (Xenophobia) 
No cooperation of any sort is permitted. 
No NAPs, No Borders, No exchanges, no coordinated military, nothing.

User avatar
Cardno
Posts: 3706
Contact:

Re: allies settings in NF 108?

Post#14 » Sun Sep 30, 2012 5:14 am

Hello Ssavage.


Robots not peace loving. Robots EAT colonials. :twisted:

ssavage
Posts: 51

Re: allies settings in NF 108?

Post#15 » Tue Oct 02, 2012 7:05 pm

Cardno wrote:Hello Ssavage.


Robots not peace loving. Robots EAT colonials. :twisted:
Of all the races in this game, for some reason - I fear thee least. Perhaps you'll make me eat my words but I'd love to get a chance to show you my warships early on :D

I need to buy some planet cloaking devices so I can hide from the rest of the pack

See you in space!

Return to “Messages From Old Games”

Who is online

Users browsing this forum: No registered users and 1 guest

cron