If that remains a problem, I could try to find a way to include FLAK combat in util.dat; I hope AT sends thatHavok wrote:I found that weird as well that AT wouldn't accept attaching that particular file in the attach list. I hope we can resolve that.
Well, maybe you noticed that I'm building exactly that: server-side hosting software It's probably not as easy to set up as AT, though (source code is here, module "planetscentral"). Oh, and - like AT - it doesn't yet support SMTP authHavok wrote:What we need is new hosting software. I don't see Red Troll doing that. Besides in this day and age server side would probably be best.
PCC2 Web is specifically designed to be able to run on other hosts, such as yours. All you'd have to do is write a few lines of code to adapt it to your user database / host file structure. Its only problem is that its web GUI sucks But if you want to try it, I'll be glad to assist.Havok wrote:I noticed you had a online version of pcc2 or something like that last summer. I didn't look at it at the time. I have plenty of server space / bandwidth etc if you're interested in beta testing it from another site. My servers run on CentOS.
The ability to team up many small ships against a big one is the whole point of FLAKTei wrote:I noticed in mass battles that all the ships fire all weapons on one ship at a time. I'm not sure if numerical FC has any affect on the order of battle. It would interesting if there was an ability to change this behavior and set a group of ships to attack different enemy ships.
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