Proteus wrote:I have downloaded and tried several of these and researched the websites that are still operational.
The BEST one appears to be AI WARS (the insect mind). What you are building is a BOT.
There are many sites still functioning that support this program with good tutorials, utilities and many cybugs that can be copied/learned from, etc. The last shareware program is a 2d (upgradable to 3d) environment with a battle sim and programming/debugging editor. The earlier shareware versions 2a and 2b were very limited, but the latest one aiw3d_562 is quite good. Graphics are ega/vga quality which run fine on my laptop P1. The 3d version requires a 4meg graphics card.
The game appeared to peak around 2000/2001 and was aimed at someone interested, but with limited or no knowledge in programming. Like the other games in this "series" the aim was to provide a tool to learn how to program bots.
Lines of code range from about 4 lines to get the cybug moving to a max of 2000 lines for a very sophisticated cybug that is a hunter/killer.
I have spent about 4 hours just reading and using the battle sim/ programming editor. It is not hard, the interphase is straightforward ard it is a lot of fun. Just getting the cybug to move and avoid obstacles had me reading other cybugs code to improve mine. The syntaxes, etc are new but not difficult to master.
It reminds me of discovering an ancient alien factory in which the original owners have long since gone and I am slowly activating and learning how to build their machines.
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