VPA 3.63 Released

Current News and Events in our VGA Planets community. Debate issues of local, national, or global significance with our enlightened denizens.

Moderators: BitMask, Havok

User avatar
Havok
Site Admin
Posts: 7557
Contact:

VPA 3.63 Released

Post#1 » Wed Mar 09, 2011 6:09 pm

I just found out that there has been a new non-beta update to VPA. This version appears to have been released in the last couple of days.

Note a new 'whatsnew' format:
! bug fixed
+ new feature added
- old feature removed


Version 3.63
+ worst-case finder in simulator: 'w' to find worst case for left side, 'W'
for right side
+ support PHost 4.x new functions:
- hull functions: assigned to ships, new functions, per-race functions
- StarbaseCost, BaseFighterCost, FreeFighterCost, MaximumFightersOnBase,
MaximumDefenseOnBase
- new mining formula
- recognize ChunnelSelf,ChunnelOthers,ChunnelTarget abilities for chunnel
prediction. Note that ChunnelOthers ships will draw a Chunnel line, but
not move themselves, so be careful.
+ reads TARGETx.EXT if exists, deletes it on unpack. This allows VPA to
be used together with VPUNPACK / VPUTIL.
! some PList 3 ships did not show costs in build screen
! fixed crash in experience games
! do no longer accept mission arguments above 10000 (not allowed with any
host)
+ added Range function (Shift-R) that draws circles for the distances that
a ship can travel in the next 6 turns
+ added OptimizeFuel and AutoAdjustWarp options
+ a few bugs fixed (bioscan messages would erase the owner info, ships with
an advanced cloaking device would still be predicted to burn fuel for
cloaking, planet simulation had a few glitches, crash in notepad editor)


You can download the update from here or the VPA Homepage.
Regards,
][avok

User avatar
Wintermute
Posts: 149
Contact:

Post#2 » Wed Mar 09, 2011 9:33 pm

But can I play my turns on my DroidX? :)

User avatar
Havok
Site Admin
Posts: 7557
Contact:

Post#3 » Wed Mar 09, 2011 9:39 pm

Wintermute wrote:But can I play my turns on my DroidX? :)
Maybe if you get JVC on there.
Regards,
][avok

User avatar
Quapla
Posts: 91

Re: VPA 3.63 Released

Post#4 » Sun Mar 20, 2011 2:45 pm

Havok wrote:I just found out that there has been a new non-beta update to VPA. This version appears to have been released in the last couple of days.
yes, and it keeps to be improved.
i have added a lot of wishes SouceForge's Feature-Request-List.

It will soon be released as V3.64 beta.

Thanks to streu for his support.

A glitch view into the changes...

2011-03-08 Stefan Reuther
* VPAMM: double ReservedMemory to avoid crash when using big menus
(e.g. Ctrl-O).

2011-03-08 to 2011-03-14 Quapla (V3.64 pre Release)
* Destination of chunnel is shown as a yellow dotted line
* added Chunnel-Check in SHIFT-F11 - Most common Mistakes
Green: A ship tries to perform a chunnel (has FC set)
Red-F: -> this ship fails because of wrong own parameters (fuel/warp/tow etc.)
Red-T: -> destination ship(s) fail because of wrong parameters (fuel/warp/tow etc.)
* Waypoint of ships with warp are shown as dotted lines
* Forecast Support for Unity-Addon added, Borgplayer disassembled Clans will be shown.
* Fixed a nasty bug that assimilation grow was not displayed on non-growning tempered planets.
* Fixed an alchemy forecarst bug (nat/nad/nam only valid for PHOST)
* added Unity Advanced Jump in SHIFT-F11 - Most common Mistakes
* added DA max disassemble in SHIFT-F11 - Most common Mistakes
* moved Ini_Init_CMistakes + MyMax to VPA4 due to lack of memory
* added VPAADDON.INI Management
* Help updated
* Bug fixed on Non Dosboxed game with Chunnel-Line
* Valid Hyperjumps are shown in different color, Jumps with bad Destination are shown dotted
* Bug fixed, Borg Self Repair only with fuel
* Bug fixed, Display 0 Colonits only on Borg-Owned Planets
* PlanetInfo(), BaseInfo() and BaseStorage() moved to VPA4.PAS

2011-03-16 to 2011-03-20 Quapla (V3.64ß1)
* MyCalc started
! DrawMineCircly optical bug, Units added
* ShowMines reorganized and individual Beam/Sweep Function added
-> To do: Help for Mines
-> update Help for unpublished functions (i.e. SHIFT-B for Shiplist)
...still playing VPA in a box...
latest VPA: https://sourceforge.net/projects/vpa/

User avatar
Havok
Site Admin
Posts: 7557
Contact:

Post#5 » Sun Mar 20, 2011 4:18 pm

I thank you for your efforts. As far as I'm concerned there's no better way to play the game.
Regards,
][avok

User avatar
Quapla
Posts: 91

Post#6 » Sun Mar 20, 2011 4:29 pm

Thank you, actually the file can be found at SF-net:

sourceforge: vpa-3.64-beta1.zip

Take care: Still beta.

Please send bugs, feature requests etc.

Return to “Scuttlebutt”

Who is online

Users browsing this forum: No registered users and 2 guests

cron