The good, the bad, and the Starcube

Current News and Events in our VGA Planets community. Debate issues of local, national, or global significance with our enlightened denizens.

Moderators: BitMask, Havok

Post Reply
User avatar
Hawkeye
Posts: 1033
Joined: Tue Jul 11, 2006 1:53 pm
Location: Cairns, Australia

The good, the bad, and the Starcube

Post by Hawkeye » Thu Nov 10, 2011 1:36 am

Sooooo..... has anyone out there that got a beta code actually tried this game? I've tinkered around a bit, and can't for the life of me see how it made it out of alpha testing. :thumbdown:

Sure the graphics are nice, but in general the whole user experience lets the game down. I'm still trying to work out how to get my main building up to tech level 5 so I can build an airport, and somewhere along the way most of my minerals have disappeared. Overall I think its got potential, but they need to go back to game development and get the gameplay basics worked out first.


How about you guys?

User avatar
Havok
Site Admin
Posts: 7578
Joined: Fri Jun 18, 2004 2:22 pm
Location: Look into the sun.
Contact:

Re: The good, the bad, and the Starcube

Post by Havok » Thu Nov 10, 2011 9:51 am

That's the point of a beta test right... Did you post this info on their forums?
Regards,
][avok

User avatar
Hawkeye
Posts: 1033
Joined: Tue Jul 11, 2006 1:53 pm
Location: Cairns, Australia

Re: The good, the bad, and the Starcube

Post by Hawkeye » Thu Nov 10, 2011 3:51 pm

Not yet - still finding bugs :)

User avatar
Hawkeye
Posts: 1033
Joined: Tue Jul 11, 2006 1:53 pm
Location: Cairns, Australia

Re: The good, the bad, and the Starcube

Post by Hawkeye » Fri Nov 11, 2011 7:21 pm

Have been in contact with them and sent a big email full of suggestions and bugs. Have managed to build an airport too :)

Post Reply

Return to “Scuttlebutt”