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Any news?

Posted: Wed Sep 10, 2008 5:20 pm
by the.Ant
Just wondering, is there any news on JVC? Last version I tried looked very promising, EXCEPT that the colours in the menu did not work, which made it too much of a hassle to use... so I'm back to my old build. But I really liked the new functions, so I was wondering if there are any new build around for testing...

Sadly, still can't code myself, but I'm an eager bughunter :)

Posted: Wed Sep 10, 2008 6:12 pm
by BitMask
Sadly, I don't think we'll see something until after Sep. I'm also moving house after some renovations, so things are a bit hectic right now.

But don't worry. The colors is my first priority as I also miss them allot!

Posted: Wed Sep 10, 2008 6:32 pm
by Havok
Anyone heard from Lars? I tried contact him before I built the games but never got a reply.

Posted: Thu Sep 11, 2008 10:40 am
by hennef
go to hear you are still on this project - BIG UP!

Posted: Fri May 08, 2009 4:40 am
by ldam
Rumour has it that lars just joined a new game. Will it be the revival of JVC?

Posted: Fri May 08, 2009 8:56 am
by BitMask
Welcome back and Enjoy the Privateers.

Let me know if I need to send you the fix so that the latest code run on Java1.6 (Still have not tried again to get ssh to work on SourceForge

Posted: Fri May 08, 2009 11:13 am
by ldam
BitMask wrote:Welcome back and Enjoy the Privateers.

Let me know if I need to send you the fix so that the latest code run on Java1.6 (Still have not tried again to get ssh to work on SourceForge
If it isthe problem with the classloader, then i have got it (though not submitted it to SF yet).

I DO plan to make some minor fixes, like coloring in 1.6, ctrl-f9/minesweep simulation.

But first i need to fix the biggest problem: some standard way of making a new release...
This is the hurdle to get things rolling - what's the use of making a fix on SF, if it is not easy to roll it out?

kr. ld

Posted: Fri May 08, 2009 11:29 am
by Havok
So don't use SF, use your JVC site.

Posted: Mon May 11, 2009 2:53 am
by BitMask
ldam wrote: If it isthe problem with the classloader, then i have got it (though not submitted it to SF yet).
That is it, yes.

ldam wrote: I DO plan to make some minor fixes, like coloring in 1.6, ctrl-f9/minesweep simulation.

But first i need to fix the biggest problem: some standard way of making a new release...
This is the hurdle to get things rolling - what's the use of making a fix on SF, if it is not easy to roll it out?
All those fixes would be welcome. If I was more of a Java guy and not a .Net guy I might have had a few new features in by now, but :oops: