I think my brain can just about understand thisB A N E wrote:The race of the minefield owner enemy is irrelevant.
Long term countermining is generally out of the question especially
versus the Bots. Versus Bots, it is a 4:1 loss ratio...prohibitive.
BUT, it is situationally useful.
Let's say you MUST get from point A to point B now.
You don't have the luxury of waiting till you can amass a fleet of
ships to do it OR you just don't have the beams to do it.
But you're the crystal, you've got emeralds and they're mk7 or mk8s.
So, you need to get to point B now.
If there are minefields in the way, you can either:
Drive thru them and risk hitting them thus thwarting your objective.
Countermine them and get there now.
Thus, it is a situationally useful tactic albeit an expensive one.
There are situations where time is more important than cost.
After a couple times, I would expect a better than average bot to then
counter with multiple overlapped fields and leap frog them so that the
crystal would have greatly limited capabilities in that regard.
I guess if the Crystals have plenty of money, then your in troubleEnemy#1 wrote:Thats the point, getting to point B and securing it with webs, now anybody including the Cylon has to work his way through Webs, Emeralds now Can SWEEP or just lay more webs, or better yet build more MK7's and as the race tries to invade the area, lay a big covering, or counter MF, and charge forward with Ruby's and web behind, cutting off a retreat and usually smacking a rescue fleet. As far as the Expense, money is ALWAYS the key for the Tholian, but better to spend it capturing ships, rather than losing, ships to rebuild them. You do this over an over again, leave point A to get to point B, safely and web it in.
You sure are. I played in a game against a Gorn / Tholian alliance. They were terrific. Though in the end a stalemate, it was within their capability to keep complete tech 10 Borg fleets (18/18, 12/12 or 12/12, 15/15 cubes with supportive Bridges, Ravagers and Constitutions, plist) within double webs for sort-of infinite time. And that means at least 25..30 beams sweeping continuously. And that not only in one place, but in others they were pressed as well. It took me and my allies 30 turns in order to make about 200 LY progress - while the Gorn/Tholian advanced in other places the same amount. Luckily that was into other people's territory, not mine. The universe was nearly completely covered with mines - and additional web mines where the Tholiian/Gorn resided.I guess if the Crystals have plenty of money, then your in trouble
Indeed. But that was a normal universe with standard settings and rich HW - but the HW is nearly mined out and of little importance once the ship limit hits. And the same goes for my core territory from about turn 50 onwards except those few mineral dumps you might find that lasted a bit longer.B A N E wrote:Rare Universes solve that problem!
Bravo!planetmaker wrote:Lot's of factories, some Bovis and Merlins solve that problem in any universe. I don't think it would have changed a lot. Also my economy mainly, though as Borg especially, relied on supplies and Merlins and some cash planets that I donated to my ally in order to preserve the good natives.B A N E wrote:Rare Universes solve that problem!
Indeed. But a nice (possibly) 15 million Bovi planet is an asset that's worth quite some investment. I it saves you much travelling around in order to get your resources concentrated in order to get something build.B A N E wrote:And that is the solution to any universe mineral issue.
Factories & Merlins.
Bovies while nice cannot be counted on, but factories can.
Im playing in a game where I just discovered a nice earning planet, 1400 credits per turn. That will do nicelyB A N E wrote:I prefer big meteors turned off.
Just ask Cherek about Wing Commander I.
Big Meteors, hate em almost as much as I hate playing the borg.
But hey, I started hating meteors when they were implemented
Wham Homeworld hit.
Wham Homeworld hit again.
Wham Homeworld hit again.
That bug got fixed but I've never forgotten and enjoy telling the woe.
It's absurd that an interstellar species has no rogue asteroid defense.
IMO, if a planet exceeds Y def.posts, Big meteors should be stopped.
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