Good sides and Bad sides of PHost

Here you can find, hints, strategies and other info for VGA Planets, PHost and it's many addon's and utilities.

Moderators: BitMask, Havok

Poll: Do you prefer Timhost or PHost?

Poll ended at Thu Feb 22, 2007 8:33 am

Timhost
5
56%
PHost
4
44%
Total votes: 9

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scooby dood
Posts: 116

Good sides and Bad sides of PHost

Post#1 » Thu Feb 15, 2007 8:33 am

I might be joining a PHost game soon so I want to know the ups and downs please :hurryup:
Ken

Active games:
Arrow of Apollo race 8
Cluster Discovery 80 race 7 @ http://rcworld.de/
Maelstrom race 3

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Cherek
Posts: 5695
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Post#2 » Thu Feb 15, 2007 9:13 am

EVERYONE knows how I feel about PHost.
The line below is true.
The line above is false.

Cherek

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Catman
Posts: 272
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Re: Good sides and Bad sides of PHost

Post#3 » Thu Feb 15, 2007 6:24 pm

scooby dood wrote:I might be joining a PHost game soon so I want to know the ups and downs please :hurryup:
if you play both hosts at the same time you might get confused at times like I do...I'd call that a "down" I guess
I sent the club a wire stating, PLEASE ACCEPT MY RESIGNATION. I DON'T WANT TO BELONG TO ANY CLUB THAT WILL ACCEPT ME AS A MEMBER.
-Groucho Marx

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Cherek
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Re: Good sides and Bad sides of PHost

Post#4 » Thu Feb 15, 2007 6:40 pm

Catman wrote:if you play both hosts at the same time you might get confused at times like I do...I'd call that a "down" I guess
Who gets confused :?: The only time I get confused is when I'm playing five or more games at two more sites as the Tholians, but then again, we are about the difference you and me. :pointlaugh:
The line below is true.
The line above is false.

Cherek

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scooby dood
Posts: 116

Re: Good sides and Bad sides of PHost

Post#5 » Thu Feb 15, 2007 8:11 pm

Commodore Cherek, IRJTN wrote:
Catman wrote:if you play both hosts at the same time you might get confused at times like I do...I'd call that a "down" I guess
Who gets confused :?: The only time I get confused is when I'm playing five or more games at two more sites as the Tholians, but then again, we are about the difference you and me.
GEEK! :pointlaugh: :pointlaugh: :pointlaugh: :pointlaugh:
Ken

Active games:
Arrow of Apollo race 8
Cluster Discovery 80 race 7 @ http://rcworld.de/
Maelstrom race 3

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scooby dood
Posts: 116

Post#6 » Thu Feb 15, 2007 8:13 pm

:D 2-3 on votes... Phost winning
Ken

Active games:
Arrow of Apollo race 8
Cluster Discovery 80 race 7 @ http://rcworld.de/
Maelstrom race 3

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Tei
Posts: 602

Post#7 » Thu Feb 15, 2007 10:30 pm

With Phost, one can't use the normal host alliance codes ff1 FF1 . On the other hand, once you figure out how to set the Phost codes, you can set 5 different levels of alliance. +

Another plus are the extra mission codes. One can have a ship with 200 torps yet still lay a precise minefield with how every many torps one wants, say it is 17, no problem. +

Ships get experience. Your regular torp ship can be as strong as a Nova. +

Host can make a game where players can choose any race they want. +

Can clone a ship after ship limit. +
has a different system to acculmulate PB points and get ships higher in ship build Q.

Can have more than 500 ships + Unless you get 250 yourself -

Rest of the game functions pretty much the same I think. There are other possible tweeks that others are better qualified to than I to explain.

Basically one can play a Phost game with no knowledge of it and be fine. As you play you can learn more as you go.


:P

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Shardin5
Posts: 3808

Post#8 » Thu Feb 15, 2007 11:05 pm

I have used Echoview since starting, and played my 1st 4 phost games, using just echoview to set the Alliance levels, somebody sent me a email asking me to do something before I even realized there was a host message way of doing it as well.
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan

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Tei
Posts: 602

Post#9 » Thu Feb 15, 2007 11:52 pm

Echoview makes it easy.

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scooby dood
Posts: 116

Post#10 » Tue Feb 20, 2007 10:36 pm

Alrighty then.

Info on ship Exp?

Nothing?
Ken

Active games:
Arrow of Apollo race 8
Cluster Discovery 80 race 7 @ http://rcworld.de/
Maelstrom race 3

User avatar
scooby dood
Posts: 116

Post#11 » Mon Mar 19, 2007 6:11 pm

scooby dood wrote:Alrighty then.

Info on ship Exp?
Nothing?
Ken

Active games:
Arrow of Apollo race 8
Cluster Discovery 80 race 7 @ http://rcworld.de/
Maelstrom race 3

planetmaker
Posts: 88
Contact:

Post#12 » Tue Mar 20, 2007 4:02 am

scooby dood wrote:
scooby dood wrote:Alrighty then.

Info on ship Exp?
Nothing?
Echoview has it. VPA displays it as well. Also you get ingame messages.

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