Does this mean that if a minefield has one of the special FC that a ship moving through the minefield (with that special FC set) would hit normally and not ignore the field?In PHost, special friendly codes will never match the friendly code of another ship, planet, or minefield.
Good point. To be honest, I can't remember the last time I saw a xtrfocde.txt and had forgotten about it.planetmaker wrote:Maybe you are also supplied a file called xtrfcode.txt by your host along with the game configuration. That file contains all FC that are considered special.
Sweet, I never noticed this. I do have that file in some of my PHost games.planetmaker wrote:In order to know which FC are considered special write an in-game message to yourself that contains a line that reads
Maybe you are also supplied a file called xtrfcode.txt by your host along with the game configuration. That file contains all FC that are considered special.
Please refer to Good Sides and Bad sides of Phost Topic.Commodore Cherek, IRJTN wrote:Thanks Tei. Now the only problem is to get enough players interested in PHost to keep Havok busy configuring PHost games. I'm always available (and so is Shardin when he is in town) to answer questions.
Phost is one of the few VGA Planets programs/add-ons that someone or group of people are still actively correcting bugs and making changes to.
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