Starbase+

Here you can find, hints, strategies and other info for VGA Planets, PHost and it's many addon's and utilities.

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robert
Posts: 411

Starbase+

Post#1 » Fri Mar 23, 2007 3:06 am

What is the F code to load 5 Mark 7 torps onto a MDSF

I presume an MDSF can load 5 Mark 7 torps. Yjis is for the game

*Check your Six"

Any help much appreciated

Robert

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B A N E
Posts: 3777

Post#2 » Fri Mar 23, 2007 8:23 am

You can transport launchers, but not torps themselves...AFAIK.

GT9

http://www.circus-maximus.com/sbplus.htm

Component Transport Codes: (Ship Codes)
GEn - Get Engine Slot (n) (n = 1-9)
GBn - Get Beam Slot (n) (n = 0-9)
GTn - Get Torp Launcher Slot (n) (n = 0-9)
UEn - Unload Engine Slot (n) (n = 1-9)
UBn - Unload Beam Slot (n) (n = 0-9)
UTn - Unload Torp Launcher Slot (n) (n = 0-9)
UAP - Unload All Parts (note 0 = 10)

Table 1.1

Engines (n) codes
1 = StarDrive One
2 = StarDrive 2
3 = StarDrive 3
4 = SuperStarDrive 4
5 = Nova Drive 5
6 = HeavyNova Drive 6
7 = Quantum Drive 7
8 = Hyper Drive 8
9 = Transwarp Drives

Beams (n) codes
1 = Lasers
2 = X-ray lasers
3 = Plasma Bolt
4 = Blaster
5 = Positrom Beam
6 = Disruptor
7 = Heavy Blaster
8 = Phaser
9 = Heavy Disruptor
0 = Heavy Phaser

Torp Launchers (n) codes
1 = Mark 1 Photon
2 = Proton Torp
3 = Mark 2 Photon
4 = Gamma Bomb
5 = Mark 3 Photon
6 = Mark 4 Photon
7 = Mark 5 Photon
8 = Mark 6 Photon
9 = Mark 7 Photon
0 = Mark 8 Photon


Component Transportation

To transport a starship component you must be at a starbase. To load a component you use a special friendly code. (see above). The Gxx Fcodes will get a component from the Starbase and place it on the ship. Each component will require a certain amount of space. This space (in KT) is determined in the SPCONFIG settings. You can load a MDSF up to its 200 KT maximum weight limit. You can not load more than one type of component at a time. You can only get components at your own starbase(s).

The program checks for available space on the ship before it loads a component. If there is not enough space the component will not be loaded. If you later try to load cargo on the ship and this act would exceed the freighters weight capacity (including the component) the program will trim off the excess cargo that was loaded.

To unload components you use the Uxx Fcodes (see above). You can unload at any starbase(s). Note: If a ship is captured in battle your enemy with also get the components that were on that transport. Also, if the Tag Special Transportation is enabled all med. freighters carrying components will have "ST :" added to the front of their ship name.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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robert
Posts: 411

Post#3 » Fri Mar 23, 2007 12:14 pm

I put GT8 thinking that GT0 came first

I should have put GT9

Thanks

Robert

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Cherek
Posts: 5695
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Post#4 » Fri Mar 23, 2007 1:17 pm

robert wrote:I put GT8 thinking that GT0 came first
First mistake. :P
The line below is true.
The line above is false.

Cherek

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Shardin5
Posts: 3808

Post#5 » Fri Mar 23, 2007 1:39 pm

I can't believe he tried to convince us he was thinking.
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan

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robert
Posts: 411

Post#6 » Fri Mar 23, 2007 1:55 pm

Enemy#1 wrote:I can't believe he tried to convince us he was thinking.
Even in my advance age of 42, I am capable ogf thinking, just not that often

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