primed wrote:New game, turn 2, Homeworld add-on (not this site).
I see cheesy warp 6 beginner freighters for both Robots and Fascists so I know where their HW is.
What can I do to take it early game?
I was thinking some dwarfstars to reduce the fighters but so many of my cloaking ships are low mass. If I send some cloakers plus a Bloodfang they'll see it coming.
Makes me wish I had a Resolute/Darkwing combo.
Or - rather than pick off the freighters (probably SDSFs - not worth much) head to the homeworld with 2 or 3 MCBRs and wait for something worth robbing. Use two to rob, one to tow. Then go back and do it again. And again. It's the gift that keeps on giving.....Burnerboy wrote:Send a couple of Meteors over and pick off the freighters for fun. Don't know how a Pirate can take a homeworld early, unless he builds something you can steal, then turn against him.
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