Anti-cyborg tactics

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Vodenkugels
Posts: 150

Anti-cyborg tactics

Post#1 » Mon Dec 10, 2007 8:53 am

In the current game it appears the cyborgs are unstoppable. Mind you he's picking on the litttle people. But he has twice to three times the resources/ships of anyone playing. What are his weaknesses? How do you prevent the Chunnel?Any other tactics?What are his logistic nightmares? What's the ultimate battlegroup do go after4-5 annilations/biocides? any Thoughts????????????????
Practice Hard Fight Easy and WIN
Practice Easy Fight Hard and DIE

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warpedboard
Posts: 555

Post#2 » Mon Dec 10, 2007 10:05 am

If the Borg's allowed to go unchecked into mid-to-late game, you've got problems on your hands. Matching their mobility & resource base is quite difficult by then. The #1 thing to do at all times is "see a FCC, KILL a FCC!", to keep them from chunneling at will to you. Sometimes if you have a fairly well-defined border with him, you can keep ships waiting on it & intercept an FCC that appears ready to chunnel in ships, meaning you take on the chunneled ships with their shields down. But that's only if you're lucky.
Some general things you can do to try and slow him down depend largely on who you're playing. Fascists can Pillage his big worlds; Privateers can try to steal FCCs, Bios, and Annies, Lizards can try to counter with mass TRex/Madonzilla fleets, etc.
Others probably have better advice as far as "borg-killing fleets"; to me it seems to usually be the best ships you have at hand. Depends on your race, I imagine. If you're fighting biocides, and you have a relatively cheap battleship w/ lots of beams (like the Fascist's Ill Wind), you can build those w/ xrays and have them fight first in your battlegroup, burning off fighters without losing an expensive ship to do it. For Biocides, I'd almost say the opposite -- any cheap carrier with lots of bays, to weaken him first. That's the general idea (borg or other enemy) -- counter with less expensive specialty ships, then send in your big guns... and good luck.

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B A N E
Posts: 3777

Post#3 » Mon Dec 10, 2007 10:28 am

Anti Borg Tactics:
#1: Have a Good Pirate ally, or be that Good Pirate.
Nothing stops a borg like theft.

#2: Destroy all early borg infestations.
#2a: Preemptively destroy outlying (unprotected (able)) natives.

#3: Target Fireclouds via cloakers.
Destroying the chunnel-net reduces the borgs mobility.

#4: Specialized Racial attacks:
4a: Imperial Assault Big Borg worlds (EE)
4b: RGA Borg worlds (Rebel)
4c: Pillage Borg worlds (Fascist)

#5: Kill big borg colonies before they become bases.
Before they base, any heavy warship can do the job.
After they base, it will often cost a Battleship or Big Carrier.

#6: Ship specific tactics depending upon Hconfigs.
If ES is 50%, both the Rebel and CofM have dirt cheap Anni combos.
If ES is 50%, Rebel can kill a Biocide for the cost of a Guardian.
If ES is 50%, Fed can cheaply kill borg cubes.
there are others...

Hope that helps.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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Havok
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Borg vs. Windows

Post#4 » Mon Dec 10, 2007 2:32 pm

"Star Trek Lost Episodes" transcript.

Picard: "Mr. LaForge, have you had any success with your attempts at
finding a weakness in the Borg? And Mr. Data, have you been
able to access their command pathways?"
Geordi: "Yes, Captain. In fact, we found the answer by searching
through our archives on late Twentieth-century computing
technology."

Geordi presses a key, and a logo appears on the computer screen.

Riker looks puzzled:
"What the hell is a 'Microsoft'?"

Data turns to answer:
"Allow me to explain. We will send this program, for some reason
called 'Windows', through the Borg command pathways. Once inside
their root command unit, it will begin consuming system resources
at an unstoppable rate."

Picard:
"But the Borg have the ability to adapt. Won't they alter their
processing systems to increase their storage capacity?"

Data: "Yes, Captain. But when 'Windows' detects this, it creates a new
version of itself known as an 'upgrade'. The use of resources
increases exponentially with each iteration. The Borg will not be
able to adapt quickly enough. Eventually all of their processing
ability will be taken over and none will be available for their
normal operational functions."

Picard: "Excellent work. This is even better than that 'unsolvable
geometric shape' idea."

... 15 Minutes Later ...

Data: "Captain, We have successfully installed the 'Windows' in the
command unit and as expected it immediately consumed 85% of all
resources. We however have not received any confirmation of the
expected 'upgrade'."

Geordi: "Our scanners have picked up an increase in Borg storage and CPU
capacity to compensate, but we still have no indication of an
'upgrade' to compensate for their increase."

Picard: "Data, scan the history banks again and determine if there is
something we missed."

Data: "Sir, I believe there is a reason for the failure in the 'upgrade'.
Appearently the Borg have circumvented that part of the plan by not
sending in their registration cards.

Riker: "Captain we have no choice. Requesting permission to begin emergency
escape sequence 3F ..."

Geordi, excited:
"Wait, Captain I just detected their CPU capacity has suddenly
dropped to 0%!"

Picard: "Data, what do your scanners show?"

Data: "Appearently the Borg have found the internal 'Windows' module
named 'Solitaire' and it has used up all the CPU capacity."

Picard: "Lets wait and see how long this 'Solitaire' can reduce their
functionality."

... Two Hours Pass ...

Riker: "Geordi what's the status on the Borg?"

Geordi: "As expected the Borg are attempting to re-engineer to compensate
for increased CPU and storage demands, but each time they
successfully increase resources I have setup our closest deep
space monitor beacon to transmit more 'Windows' modules from
something called the 'Microsoft Fun-Pack'.

Picard: "How much time will that buy us?"

Data: "Current Borg solution rates allow me to predicate an interest
time span of 6 more hours."

Geordi: "Captain, another vessel has entered our sector."

Picard: "Identify."

Data: "It appears to have markings very similar to the 'Microsoft' logo!"

Over the speakers:
"THIS IS ADMIRAL BILL GATES OF THE MICROSOFT FLAGSHIP MONOPOLY.
WE HAVE POSITIVE CONFIRMATION OF UNREGISTERED SOFTWARE IN THIS
SECTOR. SURREDER ALL ASSETS AND WE CAN AVOID ANY TROUBLE. YOU
HAVE 10 SECONDS TO COMPLY."

Data: "The alien ship has just opened its forward hatches and
released thousands of humanoid shaped objects."

Picard: "Magnify forward viewer on the alien craft!"

Riker: "Good God captain! Those are humans floating straight toward
the Borg ship with no life support suits! How can they
survive deep space?!"

Data: "I don't believe that those are humans sir, if you will look
closer I believe you will see that they are carrying something
recognized by twenty-first century man as doe skin leather
briefcases, and wearing Armani suits!"

Riker and Picard together horrified:
"Lawyers!!"

Geordi: "It can't be. All the Lawyers were rounded up and sent hurtling
into the sun in 2017 during the Great Awakening."

Data: "True, but apparently some must have survived."

Riker: "They have surrounded the Borg ship and are covering it with
pieces of paper."

Data: "I believe that is known in ancient venacular as 'red tape' --
it often proves fatal."

Riker: "They're tearing the Borg to pieces!"

Picard: "Turn off the monitors. I can't stand to watch, not even the
Borg deserve that."

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Siberian Snake
Posts: 96

Post#5 » Mon Dec 10, 2007 3:10 pm

Borgs are extremely vulnerable in the beginning of the game. They don't have any decent fighting ships before Cubes. Instead of developing the economy around the HW, they build those tiny probes and send them out... which delays their development. Any new colonies could be destroyed by a half-decent ship. Borgs HW could be destroyed easily as well.
Later though Borgs could become unstoppable. When their remote colonies built a base and first Firecloud, they can send protective Biocides from anywhere. Their economy, left unchecked, can be rivaled only by Lizards.
Only Xtals and Privs can stop well-developed Borgs, and neither of them can
really defeat them alone. Rebels can make life hard for them with RGA, yet
this threat can be easily countered with watch-doging Fireclouds.
That's why attacking Borgs early is one of the first priorities for any race.
Siberian Snake

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lord vinny
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Post#6 » Mon Dec 10, 2007 9:22 pm

:lol: :lol: :lol:
Thaks Havok!...i needed a good laugh...


and i was in a game where a good borg player got beat over time..though it took the EE, Birds and Pirates to take him down...and he had to leave the game before he was in real trouble...
if the borg player knows what he is doin and has a large lead..it wont be easy to de-throne him..
yuck!...Who's got the cat breath?

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Havok
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Post#7 » Mon Dec 10, 2007 9:48 pm

lord vinny wrote::lol: :lol: :lol:
Thaks Havok!...i needed a good laugh...


and i was in a game where a good borg player got beat over time..though it took the EE, Birds and Pirates to take him down...and he had to leave the game before he was in real trouble...
if the borg player knows what he is doin and has a large lead..it wont be easy to de-throne him..
:) I remembered that story from long ago (windows 95 days I think) and when I saw the topic of this thread, I went out and dug it up.
Regards,
][avok

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Six_Of_One
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Post#8 » Wed Dec 12, 2007 3:41 am

I am the Borg :lol:
My fave race, so much so i struggle as any other race due to no assimilation or rapid transport system.

In a no frills game i am in, the borg appear unbeatable... but that is never the case.

1 as stated hit the fireclouds, and if your a cloaking race its easier. No chunnel if towed and you tow them to their death.

2 strip every planet in front of them including clans

3 ally with everyone else and hit them on multiple fronts. Smaller races should just keep minefields up, crystals should hammer out the webs

4 it is foolish for smaller races to take them head on, all you do is give them priority build points and more annis and bios appear on your radar

5 strip and run, or make every planet a starbase thats fully loaded.

You need team work, you need to frustrate the hell out of them and you need to stay out of range of the cubes. As the borg, i smash my way though other races, throw caution to the wind as there is bugger all that can stand up to the cubes. And with the borg economy most bases will have cubes ready to build.



Of course it goes without saying, if the game you are talking about has me as the borg, then just quietly surrender everything to me 8)
"Just because you can do a thing,
Doesn't mean you should."

Paarthurnax the Dragon
Elder Scrolls-Skyrim

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warpedboard
Posts: 555

Post#9 » Wed Dec 12, 2007 12:03 pm

A good point, with the alliances... that's probably the #1 way to slow/bring down the borg. My favorite in the past has been playing Lizard allied w/ EE... cloaked towers + 150% damage Gorbies = :twisted:

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ripjack
Posts: 133

Post#10 » Wed Dec 12, 2007 7:27 pm

Six_Of_One wrote: In a no frills game i am in, the borg appear unbeatable...
You are quite right about that Six :twisted:
Batman: "Experience teaches slowly, Robin. And at a cost of many mistakes."

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Six_Of_One
Posts: 1078
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Post#11 » Thu Dec 13, 2007 3:18 am

ripjack wrote:
Six_Of_One wrote: In a no frills game i am in, the borg appear unbeatable...
You are quite right about that Six :twisted:
Yes, and the emphasis is on APPEAR :wink:
"Just because you can do a thing,
Doesn't mean you should."

Paarthurnax the Dragon
Elder Scrolls-Skyrim

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hennef
Posts: 2250

Post#12 » Thu Dec 13, 2007 3:26 am

Six_Of_One wrote:
ripjack wrote:
Six_Of_One wrote: In a no frills game i am in, the borg appear unbeatable...
You are quite right about that Six :twisted:
Yes, and the emphasis is on APPEAR :wink:

heheheh lol
have fun!

hennef

Frommi
Posts: 1

Post#13 » Tue Dec 18, 2007 5:34 pm

as tholian it was a nice tactic, to tow a anni with a cloaker to a diamond / thunder combo.
You can build with the priopoints a new diamond next turn
Tthe cyborg need four destroyed diamonds to replace the lost anni
Frommi

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the.Ant
Posts: 283

Post#14 » Sun Dec 23, 2007 5:36 pm

I have to say that this reminds me why I initially did not want to play without sphere anymore and why I regret by now that I still joined a game without.
It's really a pity if you see someone growing without any opposition whatsoever and you can't do anything about it because you'd have to cross the whole echocluster to reach them.
Granted, eventually my ships will arrive, but if you are realising in a 2 turns/week game that you are actually planets in RL months it is slightly depressing...

edit: post 100. w00t! :cheers: :nlmda:

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Tei
Posts: 602

Post#15 » Sun Dec 23, 2007 10:24 pm

A tactic for defeating the Borg is to attack them on multiple fronts and stealthly if possible. The Borg have the mobility advantage and can
send their entire fleet to focus on one attack or defense. If they are forced to split their fleet or add pickets to planets they can't project their full strength.

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