Game like that, it would be the 1st player to make a mistake. I think you will find more Pirates out there as they are more fun to play. Borg on the other hand are Tedious, even more so than the Tholian, and most players just stop playing them.Siberian Snake wrote:To be honest, I'm not sure I would like to play such a game myself. It would be a very painstaking, very long, tiring game... waiting for small mistakes...
Actually, I didn't like play Borgs much for this very reason: very painstaking, time-consuming process, with every mistake costly.
you will never win war against a worthy priv, if you are the borg - NEVER! unless you have plenty of aid from others...Tei wrote:... Fighting the Privateers with any race one needs to mine like hell. Overlap the mines. Make traveling so hazardous that they can't even move around their own space. Make lots of fuel from the supplies and minerals. And wait. Wait for the ion storm to come....
i agree. the mobility is what makes the borg strong. that combined with the assimilation. But building a central hub is soo unborgish! you should decentralize this as well. makes it more difficult for sneaky cloakers to understand your empire. you will just be everywhereTei wrote:I really like the Borg. The mobility advantage is what makes them fun. It is a lot of work to organize a successful chunnel net work but rewarding once it is set up. My strategy is to use a hub and spokes for the network. One planet deep inside my space is the hub where fleets of ships bring the supplies and excess minerals and then deliver them where they are needed. One challange is to move assimilated colonists off planets with bad temperatures to more agreeable ones before they die out. Borg is the only race I've found a need for a Super Deep space freighter.
yes, its true, we all do play this way..... no lie!Siberian Snake wrote:Several more advices.
- never move clans from your HW - nothing is better than home.
- always move on straight line - it will save fuel.
- if you are Privs - never rob, it is a crime. Attack Biocides with swarms of MBRs, it will work if you have enough ships.
- never build Merlins - they take too much Duranium.
- never lay minefields - it is weapon of cowards.
- always listen to my wise advices.
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