VPA and PCC have 100% correct fuel prediction for all hosts. The only unknown in those cases is the mass of the ship being towed, if it is a ship (alien or friendly) using beamup mission.Gavan wrote:Well to make it simpler I only play Timhost games for a start.
I do take your point that the smaller the travel the less of a different will happen between what the ship says and what host thinks. (and I was not thinking about a warp well but that is also a good point)
I usually take it to the far side of the warp well just to be sure.BitMask wrote:It does depend on the Host (TimHost or PHost), your client and what you want to do.
Basically the best is to run out of fuel inside the warp well and then let the warp well pull you in. This works best as any small discrepancies between client and host calculations are minimised.
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