This is why I would pair an Instrumentality with a Qtanker-- If you put cheap engines on the Instru, then you put transwarps on the Qtanker. Qtanker helps build fighters while towing the Instru. Couple the pair with a Cats Paw, and you can clear minefields by laying minefields of your own. Net result is cheaper mineral-wise, and you can bring along other things like colonists for newly invaded worlds, supplies and (most important of all, with the Qtanker's fuel pods) fuel.Cardno wrote:Instrumentalities are two shot wonders if used in isolation. After a couple of battles, they need to be restocked with fighters and they can't do that themselves. So, if you are going to use them, except in the early game, you need them in combo with some automas / golems.
I would build an automa any day of the week. With those babys - they are better fighters, can carry supplies and withstand a minehit, and they can double as bad boys and fighter builders. Just put slower engines on them and two them.
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