Playing allied turn

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Playing allied turn

Post by FireAge » Sat Jul 14, 2012 5:22 pm

In one game an ally is going on holiday, and may not be able to submit a turn.
If I take care of his turn, what should I take care off in order not to make things go bad?

I would be doing it in VPA. And will make sure, to run the maketurn from PCC2 on both turns in the same time.

Do I need to use my second unused registration for his turn, or is doing them both on my used registration at the same time enough?

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Re: Playing allied turn

Post by Havok » Sat Jul 14, 2012 6:00 pm

You're good so long as both turns have the same time stamp.

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