You haven't played in a lot of games, recently, and are use to lower Mineral/money games, but most games aren't that way
So, what does this tell you?
Is it the fleet that is the problem or the favored mineral density?
If the universe is rich/too rich, then the CVs are favored.
If the universe is normal the game moves more into balance.
If the universe is poor, it moves into torper favor.
Some would say the pirate is then favored but that is easily fixed by
two settings. Cloak fail >0 and Rob fail >0. I've been a bit surprised
by no cloak fail.
Turn off Large/Small Meteors.
There are a number of settings that allow for fixing minor problems.
But Rich universe?
Sounds to me like THAT is the problem.