Well Danno I can certainly see why you are so quick with your turns. You have a total of 123 ships - half of which are stuck in my web mines (your welcome for that BTW). Your only strategy is try to push your ships down in to my space (again thank you for that - it makes things really easy now that I don't have to keep chasing you).
I on the other hand, have a fleet of 187 and my work is far more important. I have to place my web mines in artistic circles that help to expand your enjoyable web mine experience. Take a close look at that cluster of web mines surrounding your 3 ships (ID#1, 3 and 54). That web mine is a masterpiece - 4 and 5 layers strong. I think the best part of that cluster is the ion storm that is sitting on top of that webmine landscape
It really makes it a hellhole for your poor ships.
So as I was working through my many messages - wasn't I surprised to see this:
Big Hurt 54
Ship ID# 54
is out of fuel and energy. They can no longer attack us.
This presents a pretty big problem for my poor Robot friend. Here I was patiently waiting for the USS Princess (ID#29) to finish off her fuel tanks when I find the USS Buttercup (ID#54)
all alone and out of fuel stuck in that beautiful masterpiece of a web mine.
So now the game starts to shift from this WWI type trench warfare to a hunter kill approach. The Crystals will have a Golem and that makes a huge change to the game's dynamics. I know you have 30+ Golems (all of which seem to be horribly stuck in my many web mines) but now I have a ship that can punish your Golems =D>
So this USS Buttercup will be the first golem that I captured. The USS Princess will be the 2nd (soon
. I've already started searching out for the 3rd and 4th.
Let's see what happens now that I have a Golem too Danno. I think you're going to be in big trouble my friend!
Peaceful leader of the Crysline People
Winner of the Crystal Peace Prize 2001, 2004, 2009