PHost Game

Want a VGA Planets game with custom settings? Have an idea for a tournament? Post it here.

Moderators: BitMask, Havok

User avatar
Cherek
Posts: 5695
Joined: Wed Aug 17, 2005 3:52 pm
Location: Brownsboro, AL USA
Contact:

PHost Game

Post by Cherek » Wed Feb 28, 2007 4:19 pm

Anyone besides myself interested in a PHost game with the following:

Add-ons: One Ally and Starbase+
Ship list: Thost ship list
Changes to default setting: NumMinefields = 10000, AllowNoFuelMovement = NO, DamageLevelForAntiCloakFail = 10, WebMineSweepRange = 0, AllowWormholes = NO
The line below is true.
The line above is false.

Cherek

User avatar
B A N E
Posts: 3777
Joined: Mon Dec 19, 2005 9:55 pm
Location: Texas

Post by B A N E » Wed Feb 28, 2007 5:22 pm

:-k
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
Cherek
Posts: 5695
Joined: Wed Aug 17, 2005 3:52 pm
Location: Brownsboro, AL USA
Contact:

Post by Cherek » Wed Feb 28, 2007 5:29 pm

You'll notice that I threw in One Ally. I'm going to start playing more games with that add-on.

HINT HINT
The line below is true.
The line above is false.

Cherek

User avatar
Havok
Site Admin
Posts: 7585
Joined: Fri Jun 18, 2004 2:22 pm
Location: Look into the sun.
Contact:

Re: PHost Game

Post by Havok » Wed Feb 28, 2007 5:48 pm

Commodore Cherek, IRJTN wrote:Anyone besides myself interested in a PHost game with the following:

Add-ons: One Ally and Starbase+
Ship list: Thost ship list
Changes to default setting: NumMinefields = 10000, AllowNoFuelMovement = NO, DamageLevelForAntiCloakFail = 10, WebMineSweepRange = 0, AllowWormholes = NO
And Everyone's fighters sweep Web Mines
Regards,
][avok

User avatar
Cardno
Posts: 3706
Joined: Fri Dec 30, 2005 5:48 pm
Location: New Zealand
Contact:

Post by Cardno » Wed Feb 28, 2007 5:55 pm

Commodore Cherek, IRJTN wrote:You'll notice that I threw in One Ally. I'm going to start playing more games with that add-on.

HINT HINT
I think the One Ally add-on is EXCELLENT. Should almost be mandatory. This would make for far more even contests

User avatar
Shardin5
Posts: 3808
Joined: Mon Aug 22, 2005 6:12 pm
Location: Carlsbad, CA

Post by Shardin5 » Wed Feb 28, 2007 5:58 pm

Commodore Cherek, IRJTN wrote:You'll notice that I threw in One Ally. I'm going to start playing more games with that add-on.

HINT HINT
Is the baseball Nut going to join you or something?
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan

User avatar
Havok
Site Admin
Posts: 7585
Joined: Fri Jun 18, 2004 2:22 pm
Location: Look into the sun.
Contact:

Post by Havok » Wed Feb 28, 2007 6:12 pm

Cardno wrote:
Commodore Cherek, IRJTN wrote:You'll notice that I threw in One Ally. I'm going to start playing more games with that add-on.

HINT HINT
I think the One Ally add-on is EXCELLENT. Should almost be mandatory. This would make for far more even contests
You'll be seeing it a lot in the future.
Regards,
][avok

User avatar
Cherek
Posts: 5695
Joined: Wed Aug 17, 2005 3:52 pm
Location: Brownsboro, AL USA
Contact:

Re: PHost Game

Post by Cherek » Wed Feb 28, 2007 6:21 pm

Havok wrote:
Commodore Cherek, IRJTN wrote:Anyone besides myself interested in a PHost game with the following:

Add-ons: One Ally and Starbase+
Ship list: Thost ship list
Changes to default setting: NumMinefields = 10000, AllowNoFuelMovement = NO, DamageLevelForAntiCloakFail = 10, WebMineSweepRange = 0, AllowWormholes = NO
And Everyone's fighters sweep Web Mines
Only in your wildest dreams!
The line below is true.
The line above is false.

Cherek

User avatar
B A N E
Posts: 3777
Joined: Mon Dec 19, 2005 9:55 pm
Location: Texas

Post by B A N E » Wed Feb 28, 2007 6:50 pm

Do I get the Tholians in that game?

:twisted:
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
Havok
Site Admin
Posts: 7585
Joined: Fri Jun 18, 2004 2:22 pm
Location: Look into the sun.
Contact:

Re: PHost Game

Post by Havok » Wed Feb 28, 2007 6:53 pm

Commodore Cherek, IRJTN wrote:
Havok wrote:
Commodore Cherek, IRJTN wrote:Anyone besides myself interested in a PHost game with the following:

Add-ons: One Ally and Starbase+
Ship list: Thost ship list
Changes to default setting: NumMinefields = 10000, AllowNoFuelMovement = NO, DamageLevelForAntiCloakFail = 10, WebMineSweepRange = 0, AllowWormholes = NO
And Everyone's fighters sweep Web Mines
Only in your wildest dreams!
If I make it, it'll be that way... How about a PHOST game without the tholians and you can play the ewoks.
Regards,
][avok

User avatar
B A N E
Posts: 3777
Joined: Mon Dec 19, 2005 9:55 pm
Location: Texas

Post by B A N E » Wed Feb 28, 2007 7:02 pm

OR, if it's going to be 10000 minefields, what about 11 tholians?
hehehe
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
B A N E
Posts: 3777
Joined: Mon Dec 19, 2005 9:55 pm
Location: Texas

Post by B A N E » Wed Feb 28, 2007 7:07 pm

I would be a pig in mud if I was tholian in a 10000 minefield game.

but seriously...
10000 minefields benefits predominantly one race.
Tholians.

If that benefit is going to exist, there must be a counterbalance.
Options:
A: Improved sweeping
B: Reduced minefield Radius
C: Mines destroy webs
D: Fighters sweep webs
E: Improved websweep range
F: ???
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
Cherek
Posts: 5695
Joined: Wed Aug 17, 2005 3:52 pm
Location: Brownsboro, AL USA
Contact:

Post by Cherek » Wed Feb 28, 2007 7:45 pm

B A N E wrote:I would be a pig in mud if I was tholian in a 10000 minefield game.

but seriously...
10000 minefields benefits predominantly one race.
Tholians.
Yeah, right about that (you wasn't suppose to notice that). There is no guarantee that I will end up with the Tholians. Actually, I was thinking about the Robots since I haven't played them in a while. Change NumMinefields to the default, 500.
Last edited by Cherek on Wed Feb 28, 2007 7:46 pm, edited 1 time in total.
The line below is true.
The line above is false.

Cherek

User avatar
Shardin5
Posts: 3808
Joined: Mon Aug 22, 2005 6:12 pm
Location: Carlsbad, CA

Post by Shardin5 » Wed Feb 28, 2007 7:46 pm

B A N E wrote:I would be a pig in mud if I was tholian in a 10000 minefield game.

but seriously...
10000 minefields benefits predominantly one race.
Tholians.

If that benefit is going to exist, there must be a counterbalance.
Options:
A: Improved sweeping
B: Reduced minefield Radius
C: Mines destroy webs
D: Fighters sweep webs
E: Improved websweep range
F: ???
A: Improved sweeping=NO
B: Reduced minefield Radius=Could work
C: Mines destroy webs=8mines to 1webmine ratio
D: Fighters sweep webs=What kind of Loses?
E: Improved websweep range=NO
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan

User avatar
Havok
Site Admin
Posts: 7585
Joined: Fri Jun 18, 2004 2:22 pm
Location: Look into the sun.
Contact:

Post by Havok » Wed Feb 28, 2007 7:53 pm

Commodore Cherek, IRJTN wrote:
B A N E wrote:I would be a pig in mud if I was tholian in a 10000 minefield game.

but seriously...
10000 minefields benefits predominantly one race.
Tholians.
Yeah, right about that (you wasn't suppose to notice that). There is no guarantee that I will end up with the Tholians. Actually, I was thinking about the Robots since I haven't played them in a while. Change NumMinefields to the default, 500.
Is this what you tricked Paladin into over at Starbase?
Regards,
][avok

Post Reply

Return to “Game Suggestions”