Killing Floor Game?

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Zaphod Beeblebrox
Posts: 688

Post#91 » Wed Dec 21, 2005 1:56 pm

Commodore Cherek, IRJTN wrote:
Sysop wrote:No, we have more than one road. "Them" is correct.

So you have more than one road and only one of them is paved. I have some questions. Is it a long road or a short road? Is the whole road paved?


What are you talking about Cherek? Arkansas doesn't have any roads, just some overgrown cattle paths. ...and nervous cows that run like hell if you come up on them from behind.

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Raven2
Posts: 538

Post#92 » Wed Dec 21, 2005 2:02 pm

Commodore Cherek, IRJTN wrote:So you have more than one road and only one of them is paved. I have some questions. Is it a long road or a short road? Is the whole road paved?


Cherek's confusion is understandable. In Arkansas, they just pave the empty spaces between the trailer parks.
>>> Raven <<<

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Sysop
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Post#93 » Wed Dec 21, 2005 2:06 pm

Zaphod Beeblebrox wrote:
Sysop wrote:I guess it's pretty easy since you're probably their only paying customer left... In case you didn't get the memo, everyone else moved over to World of Warcraft about this time last year. :lol:


UO isn't the dying game of the moment...


Just read the link. Heard about that a while back... Looks like they annouced it to early, everyone bolted months ago when they made the statement.
Best Regards,

Joe

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Sysop
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Post#94 » Wed Dec 21, 2005 2:08 pm

Zaphod Beeblebrox wrote:
Sysop wrote:
Trillian wrote:You are very misinformed. The past few nights we've been out fighting with atleast 50 people. Then there's all the Trammies sitting at Luna bank wearing thier "L33T" pixel crack......and that's just one Shard. :wink:


Wow! 50 people!!! Holy sheep sh*t Batman!!!

Over on WoW...We have 5 million 8)


HOLY LAGFEST BATMAN!! You have fights with FIVE MILLION PEOPLE IN THEM!?!?!?!?

The server lag must be amazing!!


:lol: It is... You should see Iron Forge... Lag Central.
Best Regards,

Joe

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Sysop
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Post#95 » Wed Dec 21, 2005 2:10 pm

Zaphod Beeblebrox wrote:
Commodore Cherek, IRJTN wrote:
Sysop wrote:No, we have more than one road. "Them" is correct.

So you have more than one road and only one of them is paved. I have some questions. Is it a long road or a short road? Is the whole road paved?


What are you talking about Cherek? Arkansas doesn't have any roads, just some overgrown cattle paths. ...and nervous cows that run like hell if you come up on them from behind.


Yeah, they calls those things Farm To Market roads....

Moooooooooooooo
Best Regards,

Joe

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Trillian
Posts: 410
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Post#96 » Wed Dec 21, 2005 4:11 pm

Sysop wrote: Beeblebrox"]
Sysop wrote:
Trillian wrote:You are very misinformed. The past few nights we've been out fighting with atleast 50 people. Then there's all the Trammies sitting at Luna bank wearing thier "L33T" pixel crack......and that's just one Shard. :wink:


Wow! 50 people!!! Holy sheep sh*t Batman!!!

Over on WoW...We have 5 million 8)


There's more than 50 people playing the game you nut! I said 50 at one fight.

Most people on my shard don't PvP. They sit at the bank wearing their neon-eyesore-artifiacts. Damn Trammies are ruining the game.
Trillian

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hennef
Posts: 2250

Post#97 » Wed Dec 21, 2005 5:10 pm

one more reason to play guild wars instead 8)

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Sysop
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Post#98 » Wed Dec 21, 2005 6:35 pm

hennef wrote:one more reason to play guild wars instead 8)


How is guild wars Hennef? The only thing I know about it is that it's made by a bunch of disgruntled WoW/Blizzard employee's.
Best Regards,

Joe

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B A N E
Posts: 3777

Post#99 » Fri Jan 06, 2006 1:26 pm

If it were a TVCR2 game, I know of one other player I could likely
coax into such a game.

I've just started fiddling with TVCR and one complaint I have already is
the documentation...rather vague.
Trying to figure out what and how to control the fleets.
Looks like messages to oneself to command fleets which is vastly
superior to fcodes.

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Sysop
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Post#100 » Fri Jan 06, 2006 2:10 pm

B A N E wrote:If it were a TVCR2 game, I know of one other player I could likely
coax into such a game.

I've just started fiddling with TVCR and one complaint I have already is
the documentation...rather vague.
Trying to figure out what and how to control the fleets.
Looks like messages to oneself to command fleets which is vastly
superior to fcodes.


I think Ken has addressed that and was working on some more 'in depth' documentation. You might take a look at his site http://members.tripod.com/TheWarRoom/.
Best Regards,

Joe

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