TKF Revisited

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Raven2
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TKF Revisited

Post#1 » Mon Jan 09, 2006 5:13 pm

I was very disappointed when the new batch of games came out that there was no TKF game!
I can't believe that Scottsman and I were the only ones interested.
What is it that folks don't like about TKF?
>>> Raven <<<

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Sysop
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Re: TKF Revisited

Post#2 » Mon Jan 09, 2006 5:54 pm

Raven2 wrote:I was very disappointed when the new batch of games came out that there was no TKF game!
I can't believe that Scottsman and I were the only ones interested.
What is it that folks don't like about TKF?


If you can get a group together, I'll make the game.

I think the registration holds some people back...
Best Regards,

Joe

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Cherek
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Post#3 » Mon Jan 09, 2006 11:13 pm

TKF is another one of those add-ons that I hope try in teh future.
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Cherek

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Post#4 » Mon Jan 09, 2006 11:18 pm

Commodore Cherek, IRJTN wrote:TKF is another one of those add-ons that I hope try in teh future.


You know as long as you've been around Cherek, I would have thought you would have tried them all.
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Joe

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Cherek
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Post#5 » Mon Jan 09, 2006 11:21 pm

Sysop wrote:
Commodore Cherek, IRJTN wrote:TKF is another one of those add-ons that I hope try in teh future.


You know as long as you've been around Cherek, I would have thought you would have tried them all.

I've played quite a few of them. It is a timing thing, a game opens up with that add-on I'm not joining any games.
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Cherek

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Flying Scotsman
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Post#6 » Tue Jan 10, 2006 10:49 am

Raven2,

First, thanks for coming to my support for a TKF game. I recently joined Apocalypse which is using FHOST. This allows for more flexible fighting with Carrier Fighter Fleets. Here is a link to the .doc if you are interested:

http://www.spocks.de/vgap/docs/fhost.en.html


Empire, Borg and Rebels are still open as of this post......:)


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Post#7 » Tue Jan 10, 2006 1:10 pm

Flying Scotsman wrote:Raven2,

First, thanks for coming to my support for a TKF game. I recently joined Apocalypse which is using FHOST. This allows for more flexible fighting with Carrier Fighter Fleets. Here is a link to the .doc if you are interested:

http://www.spocks.de/vgap/docs/fhost.en.html


Empire, Borg and Rebels are still open as of this post......:)


Flying Scotsman



FHost is one awesome piece of work. After playing my 1st FHost years ago I asked myself "Why aren't these features already built into the game?"... It's just that darn good to me. :)
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Joe

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Post#8 » Tue Jan 10, 2006 1:18 pm

Sysop wrote:FHost is one awesome piece of work. After playing my 1st FHost years ago I asked myself "Why aren't these features already built into the game?"... It's just that darn good to me. :)

Making it to turn 20 is darn good for you! :P
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Cherek

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Post#9 » Tue Jan 10, 2006 1:44 pm

Commodore Cherek, IRJTN wrote:
Sysop wrote:FHost is one awesome piece of work. After playing my 1st FHost years ago I asked myself "Why aren't these features already built into the game?"... It's just that darn good to me. :)

Making it to turn 20 is darn good for you! :P


Yeah, I'm a little better at placing HW's these days.
Best Regards,

Joe

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Cherek
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Post#10 » Tue Jan 10, 2006 1:47 pm

Sysop wrote:
Commodore Cherek, IRJTN wrote:Making it to turn 20 is darn good for you! :P


Yeah, I'm a little better at placing HW's these days.

You know I'm going have to do better than Shardin.
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Cherek

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