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Game suggestion - UnNatural 4 Experience

Posted: Sun Feb 27, 2011 6:11 pm
by BitMask
I made some adjustments from the comments of past players.

If you want, please look at the current options and give me feedback in this thread.


Posted: Sun Feb 27, 2011 6:17 pm
by Havok
Looks good Bitmask :)

Posted: Mon Feb 28, 2011 1:53 am
by BitMask
Thanks. I still need to adjust the Ship options that the players can choose.
The rest should be fairly even and should give for some serious hard choices :twisted:

Posted: Tue Mar 01, 2011 4:42 pm
by BitMask

I made some changes to the setup page, so have a look and let me know.
  • 7 Player game
    300 planets
    Race features that was lacking excitement got a good dose of it now
    Cost and options in Economy adjusted. e.g. Transfers are more expensive
    Exploits adjusted -
    • All can now clone by default, but upgrades let you clone cheaper that you can build
      Extra Mine sweep options
      Terraform default 2x and upgrade up to 10x
      Scan range upgrade up to 800LY
    Ship options adjusted
    • All ships have their default shiplist abilities by default
      Academy ability on Level 0
      Super Transport Freighter added
      Ship Options A now have all the normal ability ships
      Ship Options B have the Level 2 ability ships
      Ship Options C have the Level 3 ability ships
      Ship Options D have the Level 4 ability ships
There are some difficult choices to make now when you create a race :twisted: