-- check turn commands - every turn generates a number of commands. Set these number in relation to the turn number and based on this judge if a player has "dropped" although he continues submitting turns.
Why this? I find it even worse playing against players that are just doing nothing and which are submitting their truns just in time so everybody has to wait for them....
Don't agree with that one, if i submit a turn i am playing, irrespective of how many commands i make.
It may be zero commands because rl is pressing, but im not dropping, just want to make sure no other player suffers a delay waiting for me.
And no i shouldn't have to say if thats the case, its a game and i shouldn't have to explain my life every time i need to deviate from a so called norm.
I fail to see how it is worse in any way than a player dropping, and how would you know?? The scoreboard?? ship limit might have been reached, he may be consoladating what he has.. who knows.
If the turn is submitted on time, thats all that matters