Game summary

Moderators: BitMask, Havok

Ricky
Posts: 14

Game summary

Post#1 » Sat Jan 10, 2015 7:56 am

I congratulate all the players with the end of the game
Unfortunately, in this game there was no decent resistance. victory was too easy.
for all who wish, I propose now to discuss this game.

turn 38, my fleet:

ANNIHILATION B-SH. 1
BIOCIDE CARRIER 28
FIRECLOUD CRUISER 47
QUIETUS CRUISER 4
B200 PROBE 8
FALCON ESCORT 3
MERLIN ALCHEMY SH. 1
LARGE FREIGHTER 31
MEDIUM FREIGHTER 3
SMALL FREIGHTER 3
SUPER TRANSPORT 3
In addition, for the lizards were given 24 B200 and several Pl21

in total, was built more than 150 ships

Image
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casebolt
Posts: 1589

Re: Game summary

Post#2 » Sun Jan 11, 2015 10:40 am

That is damn amazing. :D

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BitMask
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Posts: 2318
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Re: Game summary

Post#3 » Mon Jan 12, 2015 1:38 pm

Perhaps I should make the universe less rich next time....

Ricky
Posts: 14

Re: Game summary

Post#4 » Mon Jan 12, 2015 2:37 pm

BitMask wrote:Perhaps I should make the universe less rich next time....
it is not because of the rich galaxy. players played very passive. we were allowed to colonize the more than 300 planets without resistance. Of course, as a result, we had a lot of resources.

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Captain Blood
Posts: 294

Re: Game summary

Post#5 » Mon Jan 12, 2015 3:46 pm

BitMask wrote:Perhaps I should make the universe less rich next time....
Yes, please do that and also considder skipping teleport. As every add on that one too gives more to those who do not really need it than those who does. :)

Ricky if you don´t fell like the competition is hard enough, considder it twice before allying another power race like the lizard. I read the figures above as a sign of very close cooperation from a very early stage, perhaps even a pre game alliance. Nothing wrong with that, it is completely legal, but as you found out also less challenging.

Recommend you to play alone, and see what you can do without an ally. It rise the challenge a lot.
Regards,

Captain Blood

Ricky
Posts: 14

Re: Game summary

Post#6 » Mon Jan 12, 2015 4:14 pm

Captain Blood wrote: Ricky if you don´t fell like the competition is hard enough, considder it twice before allying another power race like the lizard. I read the figures above as a sign of very close cooperation from a very early stage, perhaps even a pre game alliance. Nothing wrong with that, it is completely legal, but as you found out also less challenging.

Recommend you to play alone, and see what you can do without an ally. It rise the challenge a lot.
very sorry, but I can not know in advance. usually the alliance is not a guarantee of victory. we two played against all. Two against nine. this in itself is quite difficult.
all were warned at the beginning of the game. This was not unexpected. but the players are not united against us.

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Dano Killer
Posts: 128

Re: Game summary

Post#7 » Tue Jan 13, 2015 2:07 pm

It was all about those two races joining very quickly and forming a strong alliance. I tried to join with the Robot and Crystals but those attempts never went anywhere.

The comment made that the Cyborgs and Lizards were fighting separate wars and didn't join against other races is disingenuous. These races did join very closely against separate races. It was never these two races separately against a team of 9 other races, it was these two races against singular races one at a time starting with the Rebels.

If either the Robots or Crystals would have joined the Colonials we could have made a strong defense.

The Lizard/Cyborg team won fair and square via a strong alliance when other races wouldn't align.

If the game had not had Map Wrap it would have limited their ability to solidify the alliance. Consider not having that in the future or if you do, no alliances.
Commander DanoKiller
Clovis CA (Home of Tim)
VGA Player since 1990

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