Welcome to King of the Hill

Moderators: BitMask, Havok

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#16 » Thu Nov 20, 2014 3:08 pm

Nice. I wish you the best of luck!

You'll need it >:-)

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Fexer
Posts: 143

Re: Welcome to King of the Hill

Post#17 » Thu Nov 20, 2014 3:33 pm

Yes! We are ready to lift off! Welcome on board JonnyDoH!

These are the final teams:

Team 1: Fireage/Marcel
Combo: Colonies/Lizards

Team 2: Nagood/Duggan
Combo: Robots/Fascists

Team 3: Harcourt Fenton Mudd/JonnyDoH
Combo: Rebel/Federation

Team 4: Caligula/Fexer
Combo: Bird/Empire

][avok if you would be so nice... :-)

And remember folks, the King of the Hill has to defend his title...if he's not willing to, the team ranked second has to and so on.... :mrgreen:

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#18 » Thu Nov 20, 2014 4:51 pm

Dont worry, we'll be sure to defend the title in the next game :mrgreen:

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Fexer
Posts: 143

Re: Welcome to King of the Hill

Post#19 » Thu Nov 20, 2014 5:08 pm

FireAge wrote:Dont worry, we'll be sure to defend the title in the next game :mrgreen:
This won't be Dutch Mountains my friend... [-X :P


... we are just waiting for our starting RSTs....

Tell me a little bit about the map! Does it look like a pizza slice?

Fexer

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#20 » Thu Nov 20, 2014 5:18 pm

Yes. However looks like my corner has all the juicy olives and yours just smelly ansjovis ;-).

Good news is we won't be tempted to come your way any time soon. :-D

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Fexer
Posts: 143

Re: Welcome to King of the Hill

Post#21 » Fri Nov 21, 2014 1:29 pm

As ][avok promised, RSTs will fly in tonight... :-)

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#22 » Fri Nov 21, 2014 2:00 pm

Awesome, the first turns are always the most exiting ones!


And then it turns out that all your nearby planets are infected with amorphous worms with 100 temperature...

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JonnyDoH
Posts: 433

Re: Welcome to King of the Hill

Post#23 » Fri Nov 21, 2014 7:27 pm

Since we know what our teams are should we sign ourselves up (i.e. use the CM auto tools) for the game?

Edit: I shall do just that. If I get an error message I'll message Havok. If I get in I'll inform my partner).
Your go-to source for bargain basement, high quality cardboard armored war ships!

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JonnyDoH
Posts: 433

Re: Welcome to King of the Hill

Post#24 » Fri Nov 21, 2014 9:24 pm

Looks like game is unjoinable-- we'll need Havok to set us up. I'll send him a message.
Your go-to source for bargain basement, high quality cardboard armored war ships!

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#25 » Sat Nov 22, 2014 3:23 am

No worries, Havoc is aware.

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Fexer
Posts: 143

Re: Welcome to King of the Hill

Post#26 » Mon Nov 24, 2014 5:43 pm

Harcourt Fenton Mudd wrote:looking for a partner for this game - would really like to give it a try
Hi mate, we are waiting for your turn!
Go, go, go! :-)

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#27 » Tue Nov 25, 2014 5:26 am

Aaaaaaand there all in.

Let's fill this flying pig with helium!

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FireAge
Posts: 424

Re: Welcome to King of the Hill

Post#28 » Tue Nov 25, 2014 4:40 pm

Wouldn't it be more easy to just restart the game instead of trying to boost the population and starting cash?
We haven't done anything significant yet anyway.

I expect most people now made first turn choices based on the assumption that we wouldn't be having a lot of cash and clans.

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Havok
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Re: Welcome to King of the Hill

Post#29 » Tue Nov 25, 2014 6:25 pm

Actually it wouldn't.
Regards,
][avok

Caligula
Posts: 49

Re: Welcome to King of the Hill

Post#30 » Tue Nov 25, 2014 7:00 pm

I vote for a restart, too, although the new discovered natives are probably gone then.

On the other hand we could continue as it is, but it will take long for the 1.000.000 clans to grow, in consequence building up economy will take unnecessary long and the first interesting battles will take place later in the game , which was not intended for that game.

What's your opinion?

Caligula

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