Bad Things Happening
Bad Things Happening
Hi Havok / Bitmask,
Can one of you two take a look at the host logs for this turn please.
I found a number of these messages in my turn.
205 credits
have been discovered to be
counterfeit! The colonists
are very upset about this!
Our duranium dump has
EXPLODED!
Our tritanium dump has
EXPLODED!
I also had a ship set to build but it did not and is no longer set but all of the parts are still in the SB ready to go.
Thanks
Gavan
Can one of you two take a look at the host logs for this turn please.
I found a number of these messages in my turn.
205 credits
have been discovered to be
counterfeit! The colonists
are very upset about this!
Our duranium dump has
EXPLODED!
Our tritanium dump has
EXPLODED!
I also had a ship set to build but it did not and is no longer set but all of the parts are still in the SB ready to go.
Thanks
Gavan
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
We're on turn #7. Has anyone else had any problems thus far?
BTW Gavan what client are you playing your turn in?
BTW Gavan what client are you playing your turn in?
Regards,
][avok
][avok
Re: Bad Things Happening
All is well in Borgville...
Re: Bad Things Happening
I am using the 32-bit version of Winplan.Havok wrote:We're on turn #7. Has anyone else had any problems thus far?
BTW Gavan what client are you playing your turn in?
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
Well there might be strange things going on, but I'm not quite sure.
Almost all planetary ore in the core is growing rapidly. Never saw such behavior before....and I don't know any game setting which provides growing material core... There are no meteor showers reported...
Almost all planetary ore in the core is growing rapidly. Never saw such behavior before....and I don't know any game setting which provides growing material core... There are no meteor showers reported...
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Re: Bad Things Happening
Take a look on the game configuration.Fexer wrote:Almost all planetary ore in the core is growing rapidly. Never saw such behavior before....and I don't know any game setting which provides growing material core... There are no meteor showers reported...
Code: Select all
Isotope Trans-uranium Mutation rate 50
But I agree with you. It seems that in this game the growth of minerals in the planet's core does not correspond to next formula:
Code: Select all
New_minerals_in_core =
Trunc((TransuraniumDecayRate * Mineral_density + 50) / 100)
Code: Select all
Engine tech boosts shield power % 10
Mine field sweep range (LY's) 25
And you are serious want sweep these small fields from distance 25 LY?

E.g. following settings is great advantage to the Borg:
Code: Select all
Free Starbase Fighters
The Borg 5
Climate limits population NO
Code: Select all
Tax Collection Rates
The Ferengi 150 % ***

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- Posts: 8
- Joined: Thu Dec 10, 2015 11:07 am
Re: Bad Things Happening
Take a look on the HCONFIG Settings:Fexer wrote:There are no meteor showers reported...
Code: Select all
Send Meteor Messages NO
Code: Select all
Meteor Impacts
Odds of small meteor impact on all 75 %
Minimum Neutronium 1000 KT
Minimum Duranium 500
Minimum Tritanium 500
Minimum Molybdenum 500
Maximum Neutronium 2000
Maximum Duranium 1500
Maximum Tritanium 1500
Maximum Molybdenum 1500
Re: Bad Things Happening
Havok,
As it seems to be a problem that only is effecting me I will set the same ship on the SB this turn, send in my turn and see how it goes next turn.
As it seems to be a problem that only is effecting me I will set the same ship on the SB this turn, send in my turn and see how it goes next turn.
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
Gavan, take a look at Stefan's Check tool http://phost.de/~stefan/playutil.html
I suggest you run this one before you send your turn in each time just to make sure.
I suggest you run this one before you send your turn in each time just to make sure.
Re: Bad Things Happening
Done and it checks out. =D>
Checking:
Spec file check : succeeded
Ship range check : succeeded
Planet range check : succeeded
Orbit flow check : succeeded
Space flow check : succeeded
Turn is OK.
I guess we will find out after the next host.
Checking:
Spec file check : succeeded
Ship range check : succeeded
Planet range check : succeeded
Orbit flow check : succeeded
Space flow check : succeeded
Turn is OK.
I guess we will find out after the next host.
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
Well nothing bad happened this turn but my ship that I set to build did not build. (Parts are still on the SB)
Strange. I will try to build something different this turn. (Anything in the host logs?)
Strange. I will try to build something different this turn. (Anything in the host logs?)
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
Well I was able to build a freighter this turn so that is something. (Not going to take over the map if that is all I can build [-o< )
Just cause I am paranoid does not mean they are not out to get me.
Re: Bad Things Happening
Now it struck me.
I've got three messages: Our full dump has exploded!
The planet's population and natives get eradicated to 99% percent factories and mines got destroyed.
I'm about to quit this game. This is no fun at all...
Fexer
I've got three messages: Our full dump has exploded!
The planet's population and natives get eradicated to 99% percent factories and mines got destroyed.
I'm about to quit this game. This is no fun at all...
Fexer
Re: Bad Things Happening
Sounds like you did not extract all the custom shiplist files to your game folder?