I think it is still rather underpowered for a Tech 9 ship. It is pretty weak even at Tech 8, really. Consider the value of two, much less expensive, Cygus Cruisers compared to the value of one Iron Lady. I would say the Iron Lady deserves another tube, possibly two. Simulation testing would tell what it should be.B A N E wrote:Iron Lady,
The rebs would build it for sweep and fronting purposes.
So, the gain in crew would make it useful.
Less so for the Cols because of Ftr sweep.
My thoughts on the Scorpius are that in the standard shiplist CoM has no Cruiser class carrier. The TList solution is to drop the engines to three, increase the beams to six, and increase the bays to five. They also increased the price about 100MCr and decreased the hull mineral cost a bit.B A N E wrote:Scorpius.
Think about this from the other race POV.
(btw, I agree, 4 engines on the Scorpius is dumb...drop to 3 or 2)
A 6 bay, 180 cargo, tech six ,colonial carrier in the early game?
Early game, how does a noncrystal enemy stop that thing?
Whereas, a 4b/5fb/90cargo is a significant improvement.
Run some sims with a 4 beam SS Carrier for comparisons.
As for fuel issues, CofM has the Cobol and Aries. Small tanks
aren't a real problem for them.
I don't disagree that the Instrumentality is overpowered at T6.
Didn't work like I wanted. I couldn't move that thread or a portion of that thread and make it append to this one. All I could do was move it from that forum group to this group. It's titled Shiplist TalkZaphod Beeblebrox wrote:][avok, if you could, I would like you to move the part of the FHost discussion between BANE and me about ship changes to this thread.
I wrote a long, detailed reply to this and before I posted it the power clicked off and it went away. *poof*hennef wrote:the colonials do not need more carriers. they already have 5! 2 are good at fighting, 2 are good a building fighters, one is rubbish. compare that to the rebels: they lack the rubbish-ship. compared to the robots: you have 7 carriers. 3 for war, 2 as toys for fighter-building, 2 for not building. it is not that different. especially when you take all the assisting ships into account. the CoM have lots of useful ships, like the cobol. the rebel has falcons and both have the cygnus. the robot has only one more ship: the cat!
so, if the CoM would get another carrier, the rebel must get that one too AND the robot must get another torper.
if anyone deserves a better fighter-carrier, it would be the empire. give the cruiser another fighter-bay. thats it and go!
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