a whatwhat in a whatwhat?Commodore Cherek, IRJTN wrote:I thought it was like pot calling the kettle black?hennef wrote:Cardno wrote:Summer - you idiot!
you guys just made my day
Better get the latest version straight from the current maintainer:Commodore Cherek, IRJTN wrote:VPA can be downloaded at C-M download area.
Basically unzip it in your old vpa folder and everything should be fine - at least it was for me so farCommodore Cherek, IRJTN wrote:I guess I'll see if I can get 3.63-beta2 to work.
I'm running Vista and the previous version won't run on it. Yes I could downloaded a program like DOSBox, but why run a program so that I can run another program.planetmaker wrote:Basically unzip it in your old vpa folder and everything should be fine - at least it was for me so farCommodore Cherek, IRJTN wrote:I guess I'll see if I can get 3.63-beta2 to work.
@bane: I know no place where only the new features are listed. But there's a file coming along with vpa which lists all of its key bindings, including all (?) new ones: keys.txt
The most important ones for me are
# - quality control
Ctrl-F11 - sanity control (unhappy planets, ships w/ little fuel, ...)
Ctrl-Z: Reset all ships with in warp waypoint of the planet they orbit to a waypoint to the planet exactly (avoiding unneccessary fuel consumption).
Also Ctrl-F10, F9, Alt-F9, Ctrl-F9 are very useful for mine field calculations and predictions.
Ctrl-H for hyper jumps
Shift-F1 for resource prediction at a certain point
Shift-F2 for ship prediction at a certain point
Shift-B(?) to toggle ship sorting order
Ctrl-P show PBx codes in use with associated base numbers
Base build view:
n: show resources next turn
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