How about a 1 on 1 with turns being played only when you have the time / desire. I have a crap record at losing both those I have been in so i would be easy preyFLETCH wrote:With so many of us trying to get our Planets fix and still lead busy lives, would there be much call for a "Lite" version of the game? I'm talking about a limited race/ship/planet/turn type of set-up. You know, maybe only 6 races, total 200 ships, 250 planets and capped at say 60 or 70 turns. The Starbase runs what they call "Half Pint" games that I figure fit this idea. I posted recently that I am at my 1 game limit already but one day AQ will wrap up and then I'd probably be looking to get into something that will suck less of my life away
So I ask again, would anyone else be interested in this kind of thing?
FYI, warpedboard created an addon for CM duels that solves this.Klauser wrote:- In THost, as far as I know there is no way to impose a lesser-than-500 ship limit.
And no, you can't fly off the map and steal and/or glory-pop them, before you get any bright ideasB A N E wrote:FYI, warpedboard created an addon for CM duels that solves this.Klauser wrote:- In THost, as far as I know there is no way to impose a lesser-than-500 ship limit.
It builds the first X# of ships and places them way off the map somewhere.
ftp://ftp.circus-maximus.com/pub/VGAPla ... pShips.zip
Then the only slots available are the ones on map.
Same solution as maps with less than 500 planets.
Hold it right there. Was I around when this was happening? I would be all over this scenario!Klauser wrote:I've been toying with "scenario"-based games for quite some time - the Klingon Civil War
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