Randmax/Randgen

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Gilgamesh
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Post#16 » Wed Sep 03, 2008 12:52 am

Thanks. This will take some work. I can't get it to tax the way I want it to. I'll try again tomorrow. Definitely more potential than Tanascious.

Cheers all.

Gil
QI'DaS tuQ SoSlI'

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Gilgamesh
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Post#17 » Wed Sep 03, 2008 1:02 am

Here's what I'm trying to set up in a test game (giving away a little of my standard strategy/economics, but still...)

By default, I want to:

- growth tax my natives
- not tax my colonists at all (max growth - I'll manually adjust my homeworld)

How do I get that?

Thanks

Gil
QI'DaS tuQ SoSlI'

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B A N E
Posts: 3777

Post#18 » Wed Sep 03, 2008 6:44 am

In the randmax.ini file there are three sections.
Each section is divided by an ***

fcodes in section1
***
specific planets in section2
***
global commands in section3.


If you already understand the above, awesome, I'm not trying to insult.

Regarding colonists:
What population of clans are you wanting to achieve?

Add the following line to section 3.
ctx 1

Regarding natives:
Add the following line to section 3.
ntx
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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Gilgamesh
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Post#19 » Wed Sep 03, 2008 8:19 am

Hi Bane.

I'm actually experimenting with the data from a running game (GRT) so section 2 of my randmax.ini is full of actual planet numbers. I've also been experimenting with some of the settings I found in the docs. Since it's live data that I don't want my enemies to see, would it be OK if I PM my ini to you for off-line discussion, please?

Cheers

Gil
QI'DaS tuQ SoSlI'

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B A N E
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Post#20 » Wed Sep 03, 2008 8:48 am

no problem.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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Gilgamesh
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Post#21 » Wed Sep 03, 2008 9:20 am

On its way to you. Thank you very much!
QI'DaS tuQ SoSlI'

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B A N E
Posts: 3777

Post#22 » Wed Sep 17, 2008 3:37 pm

Well, I'm sold.

I am thoroughly enjoying Randmax.
I used the rudimentary command line back in the 90s,
but the current form 3.0 with all the tweaks?
It does almost everything I want.
And it'd do the rest if I'd maintain the ini.

Turns take less than 1/2 the time for me.

8)
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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Gilgamesh
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Post#23 » Wed Sep 17, 2008 3:57 pm

I still can't get it to do things the way I want. More practice, I suppose....
QI'DaS tuQ SoSlI'

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B A N E
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Post#24 » Wed Sep 17, 2008 4:04 pm

Feel free to email me on specifics and we'll see if
we can work out the details.

Otherwise, post generic examples and we can play with them.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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Gilgamesh
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Contact:

Post#25 » Wed Sep 17, 2008 4:14 pm

Thanks - I'll try to email you tonight. I have a turn to play first though!

And a daughter to pick up from work.

Dogs to take for a walk....

:(
QI'DaS tuQ SoSlI'

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B A N E
Posts: 3777

Post#26 » Wed Sep 17, 2008 4:49 pm

I'm off to take the kids to gymnastics.
:lol:
So, I'll look for the email later, after dinner.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

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