Thanks BaneB A N E wrote:A link to a previous thread:
I looked for the thread myself, since I believe I explained the game mecanics there somewhere as well. I was not looking for the infamous Lizard fleet build up.
Another thing to mention was that it was a experimental game with some heavily build in problems which become obvius during the game.
Worst problem was Cyborg with no ships capable of fighting the first 20 turns. May they rest in peace.
Second problem was that Lizard for the first 20 turns could build no better ship than a SDSF with a cargo of somewhere between 300/600 with terraforming capability and beams for hissing. Something I became most unpopular for building in large numbers.