Does this assessment change when you consider the free fighters that the Empire gets each turn from its SBs?wyvern wrote:When to build a second starbase is a function of your race and game circumstance. Generally, fighter races can not afford early starbases, but the lizard, fascist, fed and pirate need more bases quickly. Fighter races in general are cash poor and must almost fully tech up a base in order to build a useful ship. If building a second base early as a fighter race would deny a build of a heavy carrier either because of cash or minerals, then you are building the base too early. However, as way of example, the lizard can build a hiss ship at very low costs of minerals and cash, which can increase cash flow and therefore increases future builds.
Therefore, I generally build a second base when it will not interfere with continued important builds at my primary base. Race and game circumstances dictate the answer as to what turn. Just having a second or third base does not enhance your position unless it is functional or possibly defensive.
My theory anyway.
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