The Collective Warships
Infestor Scout HyperDrive
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
2............0..........0.............1.....1...........25........30........95......75......10......15.......5......25
Menace Cube
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
5.............1..........0............1......2.......135,..,,,,260......270....110.......45......30......20......95
Conqueror Cube Warp chunnel Self
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
6............5...........0............2......4.......120.....390......270....350.....100.....150.....125......250
Destroyer Cube WCD
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
10...........3...........0...........2......5.........190.......410.....295....290......75.....130......75.......300
Intruder Cube Warp Chunnel Self
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
9............9...........0............4.....6........275.......620......290....525......150...200.....150......400
Viper Cube Warp Chunnel All
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
8...........12..........0............6.....7...........65......390.......490....325......135.....60......65......290
Devastator Cube
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
15.........17..........0.............6......8.......325......1700.....980....680......300.....375....400......1700
Terminator Cube WCD
Beam..Tubes.....Fbays.....Eng....TL.....Cargo....Crew.....Fuel...Mass.....Tri.....Dur.....Mol.....MC's
20..........20.........0.............8....10........750.....3200.....1860....980.....550.....625.....750.....3600
Warships of the Collective
Moderators: BitMask, Havok, warpedboard
Warships of the Collective
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan
The US Marines don't have that problem.
President Ronald Reagan
THE BORG
Warp Core Dampener (WCD)
The Warp Core Dampener fires a burst of Ion energy that travels WARP 15 and tracks an enemy (targeted ship) for 5 turns before dissipating. Targeted ship receives tracking warning. If hit by an Ion blast the target ship will be disabled (engines won’t function) for a number of turns dependent on the how long the Ion blast has been tracking them. If the ship is hit in turn 1 it will be disabled for 6 turns, if hit on turn 2 it will be disabled for 5 turns, if it is hit on turn 3 it will be disabled for 4 turns, if it is hit on turn 4 it will be disabled for 3 turns and if it is hit on turn 5 it will be disabled for 2 turn. After turn 5 the Ion blast dissipates and is no longer a threat. This mission only works with Heavy Blaster or better equipped Destroyer Cube and Terminator Cubes, and requires 100kts of fuel.
Research
See Multiple Race Section
Advanced Fighter Missions
None
Advanced Torpedo Missions
Cruise Missile +50 Accuracy
Cruise Missile 200% Damage
Race Combat Advantage
Hull Scaling Damage 50%
Torpedo Damage 200%
Torpedo Firing Range 45000 meters
Starbase defense Factor 10:1
Starbase Attack Factor 15:1
Warp Core Dampener (WCD)
The Warp Core Dampener fires a burst of Ion energy that travels WARP 15 and tracks an enemy (targeted ship) for 5 turns before dissipating. Targeted ship receives tracking warning. If hit by an Ion blast the target ship will be disabled (engines won’t function) for a number of turns dependent on the how long the Ion blast has been tracking them. If the ship is hit in turn 1 it will be disabled for 6 turns, if hit on turn 2 it will be disabled for 5 turns, if it is hit on turn 3 it will be disabled for 4 turns, if it is hit on turn 4 it will be disabled for 3 turns and if it is hit on turn 5 it will be disabled for 2 turn. After turn 5 the Ion blast dissipates and is no longer a threat. This mission only works with Heavy Blaster or better equipped Destroyer Cube and Terminator Cubes, and requires 100kts of fuel.
Research
See Multiple Race Section
Advanced Fighter Missions
None
Advanced Torpedo Missions
Cruise Missile +50 Accuracy
Cruise Missile 200% Damage
Race Combat Advantage
Hull Scaling Damage 50%
Torpedo Damage 200%
Torpedo Firing Range 45000 meters
Starbase defense Factor 10:1
Starbase Attack Factor 15:1
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan
The US Marines don't have that problem.
President Ronald Reagan