Ditto.Rimstalker wrote:I think the lurkers will either directly influence who wins, or will be utterly harmless, can't see a middle ground, especially not on the first try.
having said that, I might consider playing a lurker, but not in one of the teams.
Sounds very interesting, but I think it will give a lot of discussion and irritation.BitMask wrote:So my idea is to have 2 players play the extra slots. Their purpose is not to win, not to ally, but to harass. They must play the Lurkers so to speak.
I'm out guys - enjoy.BitMask wrote:This does not need to be a team game.
We could always make this a normal game with a Lurker race, but would players in a normal game not also think only they are being attacked and no one else?
Also, I like Rimstalker idea of the bases. So if I read it correctly there will be planets with SB in each team area. This is the Lurkers base of operation and the team can decide to take it out first or take on the other team first...
Privs was also my first idea for a Lurker race. We can set them to Rob but cannot Tow Capture. That would be a nice harassment to Rob fuel and stuff
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