Klauser wrote: I located my archive folder from 2005 with the mastered game before running host - which will make the project MUCH easier.
I'm currently reviewing the data and deciding what changes I want to make to keep the original scenario flavor while still adding some shiny PHost toys for the players.
Thats a good bit of luck finding that after 6 years. Im lucky to find stuff I was using last week, and only checking both computers. Hopefully it will make for a relativly easy patch to be made for P-Host.
excaliburca wrote:So would a scenario have players using the same ship list and abilities or would you be seeing variations with different factions (or houses I would assume in this case)?
It would be pointless to play if everybody had the same Fascist abilities. The ground attack advantage would cancel each other's out. And I could see a game where everybody can plunder would degenerate into a morass of stagnation where no objectives could be met. Definitly a good choice K.
Good Luck with it,