Game description: What means "Mods:Teleport"

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Kassengestell
Posts: 228

Game description: What means "Mods:Teleport"

Post#1 » Thu Dec 15, 2011 1:53 am

Hi,

i am new on this site. In some game-descriptions i found "Mods: Teleport" - what does this mean ??


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thomas
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Kassengestell
Posts: 228

Re: Game description: What means "Mods:Teleport"

Post#2 » Thu Dec 15, 2011 2:03 am

ok, thanks guys. NOW i found something in the docs...:)

it is the teleport of ressources etc. via starbases, right ?
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Hawkeye
Posts: 1029

Re: Game description: What means "Mods:Teleport"

Post#3 » Thu Dec 15, 2011 2:23 am

Correct - starbases can teleport to each other 20% of their stock of a particular resource. You can only have one receiving base for each resource per turn. Use planetary FC's of TX[$,C,N,M,T,D,S] to transmit $, colonists, fuel, moly, trit, duranium, supplies; and RX[$....] to recieve

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Rimstalker
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Re: Game description: What means "Mods:Teleport"

Post#4 » Thu Dec 15, 2011 9:05 am

it really changes the way you colonize. In any game with it, first thing I'd do would be to send a large deep with starbase mins and some cash to the nearest cluster.

and If you want to put in a bit of extra effort, you can boost your supply production by quite a bit, by sending the colonists to a different base each turn and maxing factories.
Wirklich reich ist, wer mehr | Truly rich is, who holds
Träume in seiner Seele hat, | more dreams in his soul
als die Realität zerstören kann.| than reality can destroy.

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