I am not much of an expert on this, but have you thought about actual battles fought and won? This seems to be a large part of the calculation.Cardno wrote:In Rebels go Round, I have more than twice the Activity level of the next player, the same number of starbases as the nearest player, around 25% more planets and 180 ships compared to 130 shiphs for the nearest player. I have more than half of the builds for the next 50 builds and ITA score shows that I have @37% of the total score, while he has @29%. Winplan shows that the score is almost identical. To date I haven't 'played' with scoring options such as maxing out defences on planets, etc. and will be doing that the last few turns to see if that makes the difference.
I'm almost positive my fleet is comprised of more Rushes and so in general, i'm interested in how the scoring options are working.
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