Welcome to Brass Tacks 17

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BitMask
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Welcome to Brass Tacks 17

Post#1 » Thu Dec 19, 2013 2:57 am

Image
Brass Tacks 17 is basic default VGAP game, using PHost + TList1.1 shiplist.
Game runs 3x week until turn 25, then 2x week or when all turns are in.
Highest score at turn 100 wins.
No Diplomacy restrictions.

Mods: Teleport.
Map: Custom sphere.
Homeworld: Random location. Extra rich HW, Random normal planets, very high pop. Very high money. Starbase @ HW with 2 ships.
PHost 4.1f.
Rank to join: Space Cadet

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BitMask
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Re: Welcome to Brass Tacks 17

Post#2 » Thu Dec 19, 2013 2:58 am

pconfig.src

Code: Select all

% PHOST

#
#  Overall game characteristics
#

  GameName                        = Brass Tacks 17
  AllowRegisteredFunctions        = Yes
  ScoringMethod                   = Compatible
  NumShips                        = 500

  AllowPlayerMessages             = Yes
  AllowAnonymousMessages          = Yes

  CPEnableGive                    = Yes
  CPEnableAllies                  = Yes
  CPEnableRaceName                = Yes
  CPEnableRemote                  = No

# WraparoundRectangle is only used when AllowWraparoundMap is Yes.
# On a "flat" map, the map is as big as it is.
  AllowWraparoundMap              = No
  WraparoundRectangle             = 1000,1000,3000,3000

#
#  Player Preferences
#
#  Players can change these using CP commands. You can turn off the
#  "Language" command if you only have the plangeng.hst language file.
#  In "Language", the first element is the Host's choice of language.
#  All other settings are "No" (conservative defaults that work with
#  all clients).
#
  Language                        = English,English,English,English,English,English,English,English,English,English,English,English
  AllowMoreThan50Targets          = No,No,No,No,No,No,No,No,No,No,No
  FilterPlayerMessages            = No,No,No,No,No,No,No,No,No,No,No
  AllowMoreThan500Minefields      = No,No,No,No,No,No,No,No,No,No,No

  CPEnableLanguage                = Yes

#
#  Minefields
#

## General

  AllowMinefields                 = Yes
  AllowWebMines                   = Yes
  MineDecayRate                   = 5
  MaximumMinefieldRadius          = 150
  CPNumMinefields                 = 500

## Movement through Mines

  MineHitOdds                     = 1
  WebMineHitOdds                  = 5
  MineHitOddsWhenCloakedX10       = 5
  HullTechNotSlowedByMines        = 7

## Mine Sweeping

  MineScanRange                   = 200
  AllowMinesDestroyMines          = Yes

# Note that because Mine Sweeping happens after decay in PHost, the sweep
# ranges must be larger than in THost to yield roughly the same results.
  MineSweepRate                   = 4
  MineSweepRange                  = 10
  WebMineSweepRate                = 3
  WebMineSweepRange               = 5
  FighterSweepRate                = 0,0,0,0,0,0,0,0,0,0,20
  FighterSweepRange               = 0,0,0,0,0,0,0,0,0,0,100
  AllowColoniesSweepWebs          = No

### Ion Storms

  IonStormActivity                = 5
  IonStormsHideMines              = Yes

#
#  Planets (Production)
#

  RaceMiningRate                  = 70,200,100,100,100,100,100,100,100,100,100
  ProductionRate                  = 100,100,100,100,100,100,100,100,100,100,100

  StructureDecayPerTurn           = 1
  StructureDecayOnUnowned         = 1

  ColonistTaxRate                 = 200,100,100,100,100,100,100,100,100,100,100
  MaxPlanetaryIncome              = 5000

  ClimateLimitsPopulation         = Yes
  AllowEatingSupplies             = No
  ClimateDeathRate                = 10

  BorgAssimilationRate            = 100

#
#  Planets (Combat)
#

  GroundKillFactor                = 1,30,1,15,1,1,1,1,1,1,1
  GroundDefenseFactor             = 1,10,1,5,1,1,1,1,1,1,1

  FreeFighters                    = 0,0,0,0,0,0,0,8,0,0,0
  AllowPlanetAttacks              = Yes

#
#  Ships (Building)
#

  AllowPriorityBuild              = Yes
  BuildQueue                      = PBP
  BuildPointReport                = Allies
  BuildChangeRelativePenalty      = 0

  RecycleRate                     = 75
  AllowShipCloning                = Yes
  ShipCloneCostRate               = 200,200,200,200,32767,200,32767,200,200,200,200

## PBP Building
  PBPCostPer100KT                 = 200
  PBPMinimumCost                  = 400
  PBPCloneCostRate                = 200

## Ship Build Queue
# (The SBQ parameters are ignored when you use a PBP queue. We just
# show the defaults for a PAL queue.)
  SBQBuildPALBoost                = 1
  SBQNewBuildPALBoost             = 1
  SBQPointsForAging               = 1200
  SBQBuildChangePenalty           = 0
  SBQBoostExpX100                 = 0

## Acquiring PALs
# The idea behind a PAL queue is that you have to destroy 2N kt mass
# to be granted a N kt priority build.
  PALDecayPerTurn                 = 0
  PALPlayerRate                   = 100
  PALCombatAggressor              = 0
  PALAggressorPointsPer10KT       = 2
  PALOpponentPointsPer10KT        = 2
  PALAggressorKillPointsPer10KT   = 8
  PALOpponentKillPointsPer10KT    = 8
  PALCombatPlanetScaling          = 100
  PALCombatBaseScaling            = 150
  PALShipCapturePer10Crew         = 0
  PALRecyclingPer10KT             = 10
  PALBoardingPartyPer10Crew       = 0
  PALGroundAttackPer100Clans      = 0
  PALGloryDevice                  = 0
  PALGloryDevicePer10KT           = 10
  PALGloryDamagePer10KT           = 2
  PALGloryKillPer10KT             = 8
  PALImperialAssault              = 1
  PALRGA                          = 0
  PALPillage                      = 2
  PALIncludesESB                  = No
  PALShipMinekillPer10KT          = 0

## Ships (Movement)
  AllowNoFuelMovement             = No
  AllowGravityWells               = Yes
# AllowHyperjumpGravWells         = same as AllowGravityWells
  GravityWellRange                = 3
  RoundGravityWells               = Yes
  UseAccurateFuelModel            = No

## Ships (Missions)
  AllowBuildFighters              = No,No,No,No,No,No,No,No,Yes,Yes,Yes

  AllowDeluxeSuperSpy             = Yes
  AllowRebelGroundAttack          = Yes
  AllowSuperRefit                 = Yes
  AllowHiss                       = Yes

  AllowExtendedMissions           = Yes
  AllowBeamUpClans                = Yes
  AllowBeamUpMultiple             = Yes

## Cloak
  CloakFailureRate                = 1
  CloakFuelBurn                   = 5
  DamageLevelForCloakFail         = 1
  AllowCloakedShipsAttack         = Yes
  AlternativeAntiCloak            = Yes
  AntiCloakImmunity               = Yes,Yes,Yes,No,No,No,No,No,No,No,No

## Rob
  RobCloakedShips                 = No
  RobFailureOdds                  = 1

## Tow
  AllowOneEngineTowing            = No
  AllowBoardingParties            = Yes
  TowedShipsBreakFree             = No
  AllowTowCloakedShips            = No
  AllowAlternativeTowing          = No

## Scanners
  ScanRange                       = 300
  SensorRange                     = 200
  DarkSenseRange                  = 200
  ExtendedSensorSweep             = Yes

# Ships (Combat)

  AllowFedCombatBonus             = Yes

#
#   Wormholes
#

  AllowWormholes                  = No
  WrmVoluntaryTravel              = Yes
  WrmTravelCloaked                = No
  WormholeUFOsStartAt             = 51
  WrmDisplacement                 = 1
  WrmRandDisplacement             = 1
  WrmRandMass                     = 1

### Meteors

  MeteorShowerOdds                = 7
  LargeMeteorsImpacting           = 0
  RandomMeteorRate                = 2
  MeteorShowerOreRanges           = 10,10,10,10,200,200,200,200
  LargeMeteorOreRanges            = 100,100,100,100,10000,9000,9000,7000

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BitMask
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Re: Welcome to Brass Tacks 17

Post#3 » Thu Dec 19, 2013 2:58 am

shiplist.txt

Code: Select all

##
##  Ship list configuration for the Standard Ship List ("Tim list")
##
##  This file contains the parameters which are fixed for this ship
##  list, and are usually never changed. The game configuration is in a
##  separate file, pconfig.src.
##
##  Instructions: copy this file into your game directory, and
##  rename it to "shiplist.txt".
##

#
#  PHost configuration items
#

% PHOST

## Battle configuration. This yields "tim-compatible" combat.

  AllowEngineShieldBonus          = No
  AllowESBonusAgainstPlanets      = No
  EngineShieldBonusRate           = 0

  AllowAlternativeCombat          = No

  BeamFiringRange                 = 20000
  BeamHitShipCharge               = 600
  BeamHitFighterRange             = 100000
  BeamHitFighterCharge            = 500
  BeamHitOdds                     = 100
  BeamHitBonus                    = 0
  BeamRechargeRate                = 8
  BeamRechargeBonus               = 0
  FireOnAttackFighters            = No 
  
  ExtraFighterBays                = 3,0,0,0,0,0,0,0,0,0,0
  BayLaunchInterval               = 3
  BayRechargeRate                 = 52
  BayRechargeBonus                = 2
  FighterBeamExplosive            = 2
  FighterBeamKill                 = 2
  FighterFiringRange              = 3000
  FighterKillOdds                 = 20
  FighterMovementSpeed            = 235
  MaxFightersLaunched             = 19
  StrikesPerFighter               = 7

  TorpFiringRange                 = 30000
  TorpHitOdds                     = 65
  TorpHitBonus                    = 0
  TubeRechargeRate                = 45
  TubeRechargeBonus               = 0
  PlanetsHaveTubes                = No
  PlanetaryTorpsPerTube           = 3

  CrewKillScaling                 = 80
  HullDamageScaling               = 80
  ShieldDamageScaling             = 80
  ShieldKillScaling               = 0
  ShipMovementSpeed               = 75
  StandoffDistance                = 3000

## Towing configuration. In case alternative towing is used with this
## ship list, parameters are as follows:

  TowStrengthEngineScale          = 1
  TowStrengthDistanceScale        = 19

## Experience. This configures four experience levels. To enable this,
## say "NumExperienceLevels = 4" in pconfig.src.

  EPTrainingScale                 = 70

  EModBayRechargeRate             = 1,2,3,4
  EModBayRechargeBonus            = 0,0,0,0
  EModBeamRechargeRate            = 0,0,0,0
  EModBeamRechargeBonus           = 0,0,0,0
  EModTubeRechargeRate            = 1,2,3,8
  EModBeamHitFighterCharge        = 0,0,0,0
  EModTorpHitOdds                 = 9,18,27,35
  EModBeamHitOdds                 = 0,0,0,0
  EModBeamHitBonus                = 0,0,0,0
  EModStrikesPerFighter           = 1,2,3,4
  EModFighterBeamExplosive        = 0,0,0,0
  EModFighterBeamKill             = 0,0,0,0
  EModFighterMovementSpeed        = 0,0,0,0
  EModMaxFightersLaunched         = 0,0,0,0
  EModTorpHitBonus                = 0,0,0,0
  EModTubeRechargeBonus           = 0,0,0,0
  EModExtraFighterBays            = 0,0,0,0
  EModEngineShieldBonusRate       = 0,0,0,0
  EModShieldDamageScaling         = 0,0,0,0
  EModShieldKillScaling           = 0,0,0,0
  EModHullDamageScaling           = 0,0,0,0
  EModCrewKillScaling             = -5,-10,-15,-20
  EModPlanetaryTorpsPerTube       = 0,0,0,0

#
#  Hull Functions. The built-in defaults match Tim's Host.
#

% HULLFUNC

  Init = Default

  Hull         = 52 (FIRECLOUD CLASS CRUISER)
  Function     = 12 (Chunneling)
  RacesAllowed = +

  Hull         = 52 (FIRECLOUD CLASS CRUISER)
  Function     = 26 (ChunnelSelf)
  RacesAllowed = +
  
  Hull         = 52 (FIRECLOUD CLASS CRUISER)
  Function     = 27 (ChunnelOthers)
  RacesAllowed = +
  
  Hull         = 52 (FIRECLOUD CLASS CRUISER)
  Function     = 28 (ChunnelTarget)
  RacesAllowed = +

Gospod
Posts: 3

Re: Welcome to Brass Tacks 17

Post#4 » Sun Apr 27, 2014 11:52 pm

I do not have rst on my e-mail. Resend option not help my. ?
Sorry, I bad know english.

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Havok
Site Admin
Posts: 7557
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Re: Welcome to Brass Tacks 17

Post#5 » Mon Apr 28, 2014 12:32 am

Gospod wrote:I do not have rst on my e-mail. Resend option not help my. ?
Sorry, I bad know english.

I've resent the turn and the RST was included. Here's the info from the log.

[4/28/2014 12:29:26 AM] :<SEND> To: Gospod Subject: RST: Brass Tacks 17 Turn: 44 Attachments: "player9.rst" "util9.dat" "xyplan.dat" "ENGSPEC.DAT" "HULLSPEC.DAT" "TRUEHULL.DAT" "BEAMSPEC.DAT" "TORPSPEC.DAT" "pconfig.src" "shiplist.txt" "

If you don't get the RST this time I suggest configuring AutoTroll to ZIP your turn files before they are attached to the email.
Regards,
][avok

Gospod
Posts: 3

Re: Welcome to Brass Tacks 17

Post#6 » Wed May 07, 2014 6:06 am

Again I do not have rst on my e-mail and again resend option not help my. ?
Sorry, I bad know english.

User avatar
Havok
Site Admin
Posts: 7557
Contact:

Re: Welcome to Brass Tacks 17

Post#7 » Wed May 07, 2014 10:06 pm

Sent
Regards,
][avok

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