Once again, thanks to all you guys for all the Alpha Quadrant love.
The Maquis is clearly the week link in Alpha Quadrant. The question is how to fix it.
Thematically, the Maquis was added in last during development - originally Race 11 was going to be the Bajorans, but there simply weren't enough ship designs available to make a "major race", and besides, in the Star Trek Universe the Bajorans were not a major player much outside of Deep Space Nine.
So since I couldn't come up with another major race, I went for another minor race. The challenge was making it different enough from the other minor race - the Orions. Their ship list is fairly tailored towards their race advantage of stealing from other races. Since the only available race slot was Player 11 (the Colonials), I decided to make them a rag-tag expert fighter race.
When I considered the Maquis, to me honest I was trying to come up with an 11th Trek Race that would be worth playing. My initial AQ list had race 11 as the only race that could build fighters in space, and that would be their draw for other races to ally with. However, AQ works the best in a heavy mineral universe, so if you're a non-Maquis player it is really more convenient to just build them yourself.
A point we missed in our play testing.
One point to understand, I CANNOT reassign race abilities (Pillage, HISS! Rob Ships, etc) unless you use an alternate HOST program (PHost). And one of my goals was to make AQ usable regardless of HOST program.
One of the fixes most often suggested is to beef up the Maquis ship list, and I think that is the most reasonable way to adjust them. On problem is - like the Orions - the Maquis use a lot of ship classes "borrowed" from other races. If I beef up ... say ... the MARAUDER Cruiser, the Orions are going to get the same boost. So the ships to look at altering are the three Maquis-only classes: the LIBERTY, PATRIOT, and VICTORY.
The LIBERTY is a standard TL1 build, comparable to other races first builds. 'Nuff said. Since the Maquis have fighter-related race abilities, the obvious place to look at woulr be their carriers, the PATRIOT and VICTORY. If you're familiar with Tim's standard VGA shiplist, the PATRIOT is obviously a uprated translation of Tim's ship of the same name, and serves as an early build light carrier option.
So that leaves us with the VICTORY. Looking at all the mid-range carriers in the game, it is most closely matched to the Romulan's AERIE carrier. Both the AERIE and the VICTORY are have the lightest mass of the mid-range carriers - making them easier to kill, but the VICTORY has the least crew, making it easier to capture. The AERIE's weaknesses are offset by it's cloaking benefit, while other than the greater range (fuel tanks) the VICTORY has no offseting ability.
So the VICTORY would be my first candidate to consider changing.
While I am not inclined to change the stats on any of the multi-race ships, it would be fairly easy to add/swap out another multi-race ships.
One idea I had was to remove the B'REL Scout from the Maquis ship list and give them the Orion's WANDERER Gunboat. Since it only has one engine it can't tow (HCONFIG), but it could give the MAQUIS greater scouting range.
Another idea that was floated was to give the Maquis a heavier cruiser - replacing the MARAUDER with something comparable to the SAURIAN, STORMBIRD, D'VISOR or K'TINGA. One feature of the AQ shiplist is I tended to give a race's medium class ships - like cruisers - many of the special ship abilites and adding those to the Maquis list need to be considered carfully.
If there is enough interest, I would be willing to consider other suggestions with the goal of coming up with an AQ 2.1 shiplist to help the Maquis.
For starters, I would like your ideas and suggestions on the following:
1) Changing the VICTORY's stats
2) Replacing/Adding other ships in the Maquis shiplist
3) Any other ideas.
Thanks again for all the interest in AQ, and I look forward to your suggestions.
Last edited by Klauser
on Tue May 26, 2015 12:15 am, edited 1 time in total.
"Any ship can be a minesweeper ... once!"