The Empire

Post here if you are interested in the balancing of the Tim branded shiplist

Moderators: BitMask, Havok

User avatar
Shardin5
Posts: 3808

The Empire

Post#1 » Thu Apr 06, 2006 6:54 pm

Post ideas about ships for the Empire Race. This should be used in helping Zap and Bane come up with a new shiplist. Post Ideas about exceptable race advantages too
Some people spend an entire lifetime wondering if they made a difference.
The US Marines don't have that problem.
President Ronald Reagan

User avatar
B A N E
Posts: 3777

Post#2 » Fri Apr 07, 2006 5:13 pm

EMPIRE
Hull Name______________TL__E__B__F__T_Crew_Mass_Fuel_Cargo_$$$_Tri_Dur_Mol

Ru25 Gunboat___________1__1__4__-__-___10___65___90_____1__60__27__12__25
NRu25 Mine Tender______1__1__1__-__1___10___65___90___225__60__27__12__25

Mig Scout______________1__1__2__-__-___10___37__270____20__50__25___6___5
Pl21 Probe_____________1__1__1__-__-___1____24__180____20__30___1___1__25

H-Ross Light Carrier___2__2__2__2__-__352__170__230___120_120__91__42__53
NH-Ross Light Carrier__2__2__2__3__-__352__100__230___120_120__91__42__53

Moscow Star Escort_____3__2__4__2__-__370__173__140____65_285__55__25__89
NMoscow Star Escort____3__2__4__3__-__370__120__250____65_285__55__25__89

Super Star Frigate_____4__2__5__-__3__102__150__180____80_140__51__32__62
NSuper Star Frigate____4__2__5__-__3__102__150__180___240_140__51__32__62

Super Star Carrier_____5__2__6__4__-__352__250__240___180_320__91__42_143
NSuper Star Carrier____5__2__6__4__-__352__250__360___180_320__91__42_143

Super Star Destroyer___6__2__8__3__-__458__250__180____80_390__71__42__92
NSuper Star Destroyer__6__2__8__4__-__458__250__180____80_390__71__42__92

Super Star Cruiser_____9__2__8__4__-__578__270__450___110_490__71__42_122
NSuper Star Cruiser____9__4__8__6__-__578__540__900___200_490__71__42_122

Gorbie Battlecarrier__10__6_10_10__-_2287__980_1760___250_790_471_142_442
NGorbie Battlecarrier_10__8_10_10__-_2287__980_1760___250_790_471_142_442
B A N E wrote: Musing:
Instead of fixing the SSF both for fuel and cargo, I have thought
about converting the RU25 to a 1 torp tube mine layer with a big
cargo but crippled crew wise. If I did something like this, I would
fix the SSF's crew and fuel instead of cargo and fuel.

The SSF would be the safe bet that requires multiples whereas
the RU25 could do the job of three ships but be easily lost.

Mig is a perfectly good scout except for the PL21 is better.
I don't have a brilliant idea for this ship.
Also, regarding the Gorbie.
It makes no sense for the Virgo & Golem to be 8 engine carriers when
the much bigger gorbie only has six. IMO, bump up the Gorbie to 8.
This is moderated by the much improved SSCR which can now operate
as both a heavy warship and a proper resupply escort for the Gorbie.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
Zaphod Beeblebrox
Posts: 688

Post#3 » Fri Apr 07, 2006 9:34 pm

B A N E wrote: Also, regarding the Gorbie.
It makes no sense for the Virgo & Golem to be 8 engine carriers when
the much bigger gorbie only has six. IMO, bump up the Gorbie to 8.
This is moderated by the much improved SSCR which can now operate
as both a heavy warship and a proper resupply escort for the Gorbie.
Actually, I was thinking to reduce the Virgo to six. Primarilly because it is the weakest Heavy carrier in the game. The Gorbie is only marginally stronger than the Golem since the beams do not make a very great impact.

I've always thought that the Rush is actually a bit overpowered for the six eninges required to build it.

A possible solution to the Gorbie problem would be to reduce the other Heavy carriers to nine bays, but I am really not certain that is an acceptable solution.

User avatar
B A N E
Posts: 3777

Post#4 » Fri Apr 07, 2006 10:01 pm

FTMP, I don't disagree on reducing the Virgo engines to Six.
Understanding is a three-edged sword.
Your side,
their side,
and the truth.

User avatar
hennef
Posts: 2250

Post#5 » Sat Apr 08, 2006 6:21 pm

bane: i really like the new sscr you created. 6 fbs and 4 engines makes it a good tech 9 ship. i always thought of the cruiser to be too small. i mean, look at the movie!!! :P

adding two engines for the gorbie would be acceptable, but the bio has 6 too!
i think it is fair to leave it at 6 because the robots have another engine-philosophie anyway and the CoM has the cobol to tow ANYTHING. especially the virgos with low- and medium-tech engines ;)

the empire-ships usually have to fly on their own propulsion. as do the rebels. so leave them at 6 as well.
have fun!

hennef

User avatar
hennef
Posts: 2250

Post#6 » Thu Apr 13, 2006 5:14 pm

i have created my own empire shiplist here:

Code: Select all

HENNEF´s EMPIRE 
name - TL  E  B  T  F  Crew  Mass  Fuel  Cargo  
probe - leave it
ru25 - 1  1  4  1  -   40    65   90   30
[/list]
have fun!

hennef

User avatar
hennef
Posts: 2250

Post#7 » Thu Apr 13, 2006 5:42 pm

i have created my own empire shiplist here:

Code: Select all

HENNEF´s EMPIRE 
name    -  TL E  B  T  F  Crew  Mass  Fuel  Cargo  
probe   -  1  1  1  -  -     1    24   180    20
mig     -  1  1  2  -  -    40    37   270   200
ru25    -  1  1  4  1  -    40    65    90    30
h-ross  -  2  2  2  -  2   350   170   230   120
moscow  -  3  2  4  -  3   350   170   180    60
ssf     -  4  2  5  3  -   150   150   180   120
ssca    -  5  2  6  -  4   350   250   360   240
ssd     -  6  2  8  -  4   450   250   180    80
sscr    -  9  4  8  -  6   600   400   600   300
gorbie  - 10  6 10  - 10  2300   980  1800   500
 

the list has some similarities to BANE´s, but some important differences, too 8)

up the crew on the small ships from 10 to 40. up the crew on the frigate to 150!!!! it always gets captured; like iron lady or sage.

more cargo on carrier, cruiser and gorbie to make sure the fleet can carry some support and lots of fighters.
have fun!

hennef

Ogie
Posts: 41

Post#8 » Thu Apr 13, 2006 6:31 pm

LOL. I read Hennef's first EE shiplist and it made me think of a martial arts movie where the guy claims he will win a fight using only his thumbs! :D

User avatar
hennef
Posts: 2250

Post#9 » Sun May 14, 2006 9:49 am

playing TeH EMPIRE in polestar right now. it is a T-list game, so i can check out some of it´s changes..... so far the ru25 with a torp-tube and at least SOME cargo space made me build em as well as migs with 180 space. useful that way.

keep you posted....
have fun!

hennef

User avatar
darkdimensions
Posts: 212

Post#10 » Sun May 14, 2006 3:13 pm

i do believe the empire has properly been recreated. props hennef, looks at lot like my own empire shiplist.

User avatar
hennef
Posts: 2250

Post#11 » Sun Jan 13, 2008 3:14 pm

so much about keeping you posted. my first attempt with the EE and T-list was a nightmare. gorbies agains cubes! nothing to report on the "new ships section" :S

but now i am in a t-list game again, so i will make my notes....
have fun!

hennef

User avatar
Havok
Site Admin
Posts: 7557
Contact:

Post#12 » Sun Jan 13, 2008 3:28 pm

hennef wrote:playing TeH EMPIRE in polestar right now. it is a T-list game, so i can check out some of it´s changes..... so far the ru25 with a torp-tube and at least SOME cargo space made me build em as well as migs with 180 space. useful that way.

keep you posted....
Didn't Pole Star end like a year ago?

Edit - it did.
http://www.circus-maximus.com/AutoTroll/game74.htm
Regards,
][avok

User avatar
Julius Atreides
Posts: 402

Post#13 » Mon Jan 14, 2008 10:44 am

That's our Hennef... just a wee bit on the slow side. :P

Silvestr Potash
Posts: 59

Post#14 » Wed Dec 22, 2010 3:34 am

How about :
Ru25 Gunboat___________1__1__8__-__-___10___65___90_____1__60__27__12__25 ?
i.e. 8 beams just? (may be +1 tube). To compare with cygnus,or nocturne it is not more powerful ship, but it sign for empire alot.
(It solves the EE weakness against fighetr races)

User avatar
Six_Of_One
Posts: 1078
Contact:

Post#15 » Sat Apr 23, 2011 4:14 am

I like the Empire, but think the SSD is too cheap and too weak.
After all it can roll up at a Starbase and take it with 10 clans..

Shardin suggested this:

Super Star Destroyer___6__2__8__3__-__458__250__180____80_390__71__42__92
NSuper Star Destroyer__6__2__8__4__-__458__250__180____80_390__71__42__92

I would suggest:
Super Star Destroyer___9__2__8__6__-__458__500__420____80_590__217_142_292

To compensate for this i would drop the SSCruiser down to tech lvl 8 and make the Moscow a HYP torp ship. Its a HYP ship via Jupiter, but i have played with one that was a HYP torp ship thanks to Armin and Spaceport Hamburg.

I have played the Empire successfully and find most of its list is useless. With a normal list i build probes for info, frigates for minefields, carriers with low tech for holding fighters. Then some SSD's but not that many, mainly SSCruisers and Gorbie's .

The SSD is crippled by a small fuel tank and its inability to fight anything thats past puberty. Normally it needs to get towed, and in a no ally/one ally game, unless you get a cloaker its uses are limited.

Anyway, its just my opinion........... now i'm off to the Borg list, to see if i can convince them the Firecloud needs to be able to cloak 8)
"Just because you can do a thing,
Doesn't mean you should."

Paarthurnax the Dragon
Elder Scrolls-Skyrim

Return to “Project 1: Fixing Tim's List”

Who is online

Users browsing this forum: No registered users and 0 guests

cron